21 lines
460 B
Plaintext
21 lines
460 B
Plaintext
#include "rd_treasure"
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#include "rd_level"
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void main()
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{
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location lLoc;
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object oNPC;
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object oItem;
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lLoc = GetLocation(GetObjectByTag("rp1_test"));
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oNPC = CreateObject(OBJECT_TYPE_CREATURE,"en3_bandit_r_1",lLoc);
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LevelMob(oNPC,20);
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EquipMob(oNPC);
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SendMessageToPC(GetFirstPC(),"Spawned");
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//oItem = CreateItemOnObject("en3_ssword1",oNPC);
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//DelayCommand(0.5f,AssignCommand(oNPC,ActionEquipItem(oItem,INVENTORY_SLOT_LEFTHAND)));
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//rp1_test
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//en3_bandit_r_1
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}
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