EN4_PRC8/_module/nss/evil_qstdone.nss
Jaysyn904 b464d8da05 Initial Commit
Initial Commit [v1.32PRC8]
2025-04-03 13:38:45 -04:00

167 lines
4.3 KiB
Plaintext

#include "nw_i0_tool"
#include "rd_treasure"
void SetPartyVariables(object oPC);
void GivePartyMagicItem(object oPC);
void GivePartyQuestPoints(object oPC, int iQuestPoints);
void main()
{
int iDifficulty;
int iGold;
int iXP;
int iChance;
int iRandom;
int iMod;
int iLevel;
int iQuestPoints;
object oPC;
oPC = GetPCSpeaker();
iDifficulty = GetLocalInt(oPC,"QuestDifficulty");
SetPartyVariables(oPC);
iLevel = GetHitDice(oPC);
if (iLevel < 20)
iMod = iLevel/5 + 1;
else
iMod = (iLevel-20)/8 + 5;
iGold = 50 * iDifficulty * iMod;
iXP = 150 * iDifficulty * iMod;
iChance = 3 * iDifficulty + iLevel/2 + 2;
if (iGold == 0)
iGold = 25;
if (iXP == 0)
iXP = 50;
if (GetSkillRank(SKILL_PERSUADE,oPC)>4)
{
if (GetIsSkillSuccessful(oPC,SKILL_PERSUADE,25))
{
SendMessageToPC(oPC,"You are very persuading...");
iGold=iGold*3/2;
iChance = iChance + 10;
}
}
if (GetSkillRank(SKILL_INTIMIDATE,oPC)>4)
{
if (GetIsSkillSuccessful(oPC,SKILL_INTIMIDATE,25))
{
SendMessageToPC(oPC,"You are very intimidating...");
iGold=iGold*3/2;
iChance = iChance + 5;
}
}
if (GetSkillRank(SKILL_BLUFF,oPC)>4)
{
if (GetIsSkillSuccessful(oPC,SKILL_BLUFF,25))
{
SendMessageToPC(oPC,"You have successfully blown your exploits out of proportion...");
iGold=iGold*3/2;
iChance = iChance + 8;
}
}
if (GetLocalInt(oPC,"Lucky") == 1)
iChance = iChance + 5;
if (GetLocalInt(oPC,"Lucky") == 2)
iChance = iChance * 2;
iRandom = Random(100);
RewardPartyXP(iXP, GetPCSpeaker());
RewardPartyGP(iGold, GetPCSpeaker());
if (iRandom < iChance)
GivePartyMagicItem(GetPCSpeaker());
iQuestPoints = (iDifficulty+1)/2;
if (GetLocalInt(oPC,"Charming") == 1)
iDifficulty++;
if (iQuestPoints > 0)
GivePartyQuestPoints(oPC,iQuestPoints);
}
void GivePartyQuestPoints(object oPC, int iQuestPoints)
{
int iQuest;
object oPartyMember = GetFirstFactionMember(oPC, TRUE);
while (GetIsObjectValid(oPartyMember) == TRUE)
{
iQuest = GetLocalInt(oPartyMember,"QuestPoints");
iQuest = iQuest + iQuestPoints;
SetLocalInt(oPartyMember,"QuestPoints",iQuest);
SendMessageToPC(oPartyMember,"You have been given " + IntToString(iQuestPoints) + " quest points. You now have " + IntToString(iQuest) + ".");
oPartyMember = GetNextFactionMember(oPC, TRUE);
}
}
void GivePartyMagicItem(object oPC)
{
object oPartyMember = GetFirstFactionMember(oPC, TRUE);
while (GetIsObjectValid(oPartyMember) == TRUE)
{
GetMagicItem(oPartyMember,TRUE,TRUE);
oPartyMember = GetNextFactionMember(oPC, TRUE);
}
}
void SetPartyVariables(object oPC)
{
int iDeaths;
int iLastQuest;
object oPartyMember = GetFirstFactionMember(oPC, TRUE);
while (GetIsObjectValid(oPartyMember) == TRUE)
{
iLastQuest =GetLocalInt(oPartyMember,"Quest");
SetLocalInt(oPartyMember,"LastQuest",iLastQuest);
SetLocalInt(oPartyMember,"Quest",0);
SetLocalInt(oPartyMember,"QuestStep",0);
SetLocalInt(oPartyMember,"QuestType",0);
SetLocalInt(oPartyMember,"QuestCamp",0);
SetLocalString(oPartyMember,"QuestCampzone","");
SetLocalInt(oPartyMember,"QuestDifficulty",0);
SetLocalString(oPartyMember,"QuestTargetNPC","");
SetLocalString(oPartyMember,"QuestItemTag","");
SetLocalString(oPartyMember,"QuestCreatureTag","");
SetLocalString(oPartyMember,"QuestAttackers","");
SetLocalString(oPartyMember,"QuestCampType","");
SetLocalInt(oPartyMember,"QuestAttacked",0);
SetLocalInt(oPartyMember,"QuestVariance",0);
if (GetLocalInt(oPartyMember,"Elf") == 1)
SetLocalInt(oPartyMember,"Elf",2);
if (GetLocalInt(oPartyMember,"Dwarf") == 1)
SetLocalInt(oPartyMember,"Dwarf",2);
SetLocalString(oPartyMember,"QuestSendingNPC","");
SetLocalInt(oPartyMember,"EvilWait",1);
SetLocalInt(oPartyMember,"EvilQuest",0);
AdjustAlignment(oPartyMember,ALIGNMENT_EVIL,2);
RemoveJournalQuestEntry("jDelivery",oPartyMember,TRUE);
RemoveJournalQuestEntry("jCreatures",oPartyMember,TRUE);
RemoveJournalQuestEntry("jCreatures2",oPartyMember,TRUE);
RemoveJournalQuestEntry("jStaff",oPartyMember,TRUE);
RemoveJournalQuestEntry("jSpecial",oPartyMember,TRUE);
RemoveJournalQuestEntry("jFirst",oPartyMember,TRUE);
oPartyMember = GetNextFactionMember(oPC, TRUE);
}
}