//:://///////////////////////////////////////////// //:: Default: On Rested //:: NW_C2_DEFAULTA //:: Copyright (c) 2002 Bioware Corp. //::////////////////////////////////////////////// /* Determines the course of action to be taken after having just rested. */ //::////////////////////////////////////////////// //:: Created By: Don Moar //:: Created On: April 28, 2002 //::////////////////////////////////////////////// void main() { // enter desired behaviour here SendMessageToPC(GetFirstPC(),"Rested"); return; }