#include "rd_questinc" #include "nw_i0_tool" int StartingConditional() { object oPC; string sTarget; string sTag; int iResult; int iQuest; oPC = GetPCSpeaker(); sTarget = GetLocalString(oPC,"QuestTargetNPC"); iQuest = GetLocalInt(oPC,"QuestType"); sTag = GetLocalString(oPC,"QuestItemTag"); iResult = FALSE; if (iQuest == 2 && sTarget == GetTag(OBJECT_SELF) && HasItem(oPC,sTag)) iResult = TRUE; return iResult; }