#include "rd_questinc" void main() { object oPC; object oBoss; object oHostage; int iVariance; int iLevel; int iAdjustedLevel; string sTokenLine; string sTag; oPC = GetPCSpeaker(); SetPartyInt(oPC,"QuestStep",1); SetLocalString(oPC,"QuestGiver",GetTag(OBJECT_SELF)); SetLocalInt(oPC,"Quest",1); SetCustomToken(111, ""); SetCustomToken(112, ""); SetCustomToken(113, ""); iLevel = GetHitDice(oPC); iAdjustedLevel = GetAdjustedLevel(oPC); iAdjustedLevel = ZoneLevel(GetArea(oPC),iAdjustedLevel); SetToken(oPC,OBJECT_SELF,103,GetName(OBJECT_SELF)); if (iAdjustedLevel<11) sTag = "bandit"; else if (iAdjustedLevel<21) sTag = "merc"; else sTag = "drow"; oBoss = GetQuestCamp(oPC,OBJECT_SELF,sTag); sTag = "en4_hostage" + IntToString(Random(2)+1); oHostage = CreateObject(OBJECT_TYPE_CREATURE,sTag,GetLocation(oBoss)); SetLocalString(OBJECT_SELF,"Hostage",sTag); SetCustomToken(199, GetName(oHostage)); sTokenLine = "I need to eliminate some " + GetToken(101) + " located " + GetToken(102) + "."; sTokenLine = FixTokenLine(sTokenLine,"REPEAT"); SetToken(oPC,OBJECT_SELF,111,sTokenLine); RemoveJournalQuestEntry("jDelivery",oPC); RemoveJournalQuestEntry("jCamp",oPC); AddJournalQuestEntry("jCamp",1,oPC); }