//:: //:: nhi_en2deaths.nss //:: #include "utl_i_sqluuid" void main() { object oPC = GetPCSpeaker(); int iLevel = GetHitDice(oPC); int iDeaths = SQLocalsUUID_GetInt(oPC,"PCDeaths"); int iDeathAllowed = 3 + iLevel - SQLocalsUUID_GetInt(oPC,"PCEnterLevel"); if (SQLocalsUUID_GetInt(oPC,"PCHardCoreSpecial") == 1) iDeathAllowed = (iLevel + 5) / 10; if (SQLocalsUUID_GetInt(oPC,"PCHardcore") == 1 || SQLocalsUUID_GetInt(oPC,"PCHardCorePNP") == 1) iDeathAllowed = 0; if (iDeathAllowed == 1) SetCustomToken(199,"You have " + IntToString(iDeathAllowed) + " life left."); else SetCustomToken(199,"You have " + IntToString(iDeathAllowed - iDeaths) + " lives left."); //SpeakString("You have " + IntToString(iDeathAllowed - iDeaths) + " lives left before you are sent to the abyss"); }