#include "rd_questinc" void SetFaction(object oPC); void main() { object oPC; oPC = GetPCSpeaker(); SetPartyInt(oPC,"EvilCheck",2); SetPartyInt(oPC,"Evil",1); SetPartyInt(oPC,"EvilWait",1); SetFaction(oPC); } void SetFaction(object oPC) { object oGood; oGood = GetObjectByTag("en3_good"); object oPartyMember = GetFirstFactionMember(oPC, TRUE); while (GetIsObjectValid(oPartyMember) == TRUE) { AdjustReputation(oPartyMember,oGood,-100); oPartyMember = GetNextFactionMember(oPC, TRUE); } }