#include "utl_i_sqluuid" void main() { int iQuest; int iGuild; object oClicker = GetClickingObject(); object oTarget = GetTransitionTarget(OBJECT_SELF); iGuild = SQLocalsUUID_GetInt(oClicker,"PCGuild"); iQuest = SQLocalsUUID_GetInt(oClicker,"GuildQuests"); if (iGuild == 3 && iQuest > 9) { SetAreaTransitionBMP(AREA_TRANSITION_RANDOM); AssignCommand(oClicker,JumpToObject(oTarget)); } else { SendMessageToPC(oClicker,"Only members of sufficient rank may use the portal."); } }