#include "nw_i0_plot" //#include "nw_i0_tool" void main() { object oPC; object oSpawnPoint; int iLevel; int iGold; int iPCGold; oPC = GetPCSpeaker(); oSpawnPoint = GetObjectByTag("IP1_Evilspawn"); DelayCommand(0.5f,AssignCommand(OBJECT_SELF,ActionCastFakeSpellAtObject(SPELL_GATE,oPC))); DelayCommand(3.0f,AssignCommand(oPC,JumpToLocation(GetLocation(oSpawnPoint)))); }