Initial Commit
Initial Commit [v1.32PRC8]
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58
_module/nss/qst_cq16_setup.nss
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58
_module/nss/qst_cq16_setup.nss
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#include "rd_questinc"
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void main()
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{
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object oPC;
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object oBoss;
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int iVariance;
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int iRandom;
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string sTokenLine;
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string sTag;
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location lLoc;
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oPC = GetPCSpeaker();
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SetPartyInt(oPC,"QuestStep",1);
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SetPartyInt(oPC,"QuestSteps",1);
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SetLocalString(oPC,"QuestGiver",GetTag(OBJECT_SELF));
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SetLocalInt(oPC,"Quest",1);
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SetCustomToken(111, "");
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SetCustomToken(112, "");
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SetCustomToken(113, "");
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SetToken(oPC,OBJECT_SELF,103,GetName(OBJECT_SELF));
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oBoss = GetQuestCamp(oPC,OBJECT_SELF,"merc");
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lLoc = GetLocation(oBoss);
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sTag = GetTag(oBoss);
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oBoss = CreateObject(OBJECT_TYPE_CREATURE,"en4_gtarg",lLoc,FALSE,sTag);
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LevelMob(oBoss,GetHitDice(oPC));
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DelayCommand(0.5f,EquipMob(oBoss,1));
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iRandom = Random(100)+1-GetHitDice(oPC)/5;
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if (iRandom<3)
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GetArtifact(oBoss);
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else if (iRandom<50)
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GetMagicItem(oBoss);
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else if (iRandom<60)
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GetRareItem(oBoss);
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iVariance = GetLocalInt(OBJECT_SELF,"QuestVariance");
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if (iVariance == 0)
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SetLocalInt(OBJECT_SELF,"QuestVariance",Random(2)+1);
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sTokenLine = "I need to take care of General Targ before he is able to mass an army. I should also kill any mercenaries found with him. The general is located " + GetToken(102) + ".";
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sTokenLine = FixTokenLine(sTokenLine,"REPEAT");
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SetToken(oPC,OBJECT_SELF,111,sTokenLine);
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RemoveJournalQuestEntry("jDelivery",oPC);
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RemoveJournalQuestEntry("jCamp",oPC);
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AddJournalQuestEntry("jCamp",1,oPC);
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}
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