Initial Commit
Initial Commit [v1.32PRC8]
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15
_module/nss/cm_hired_hench.nss
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15
_module/nss/cm_hired_hench.nss
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@@ -0,0 +1,15 @@
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#include "x0_i0_henchman"
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int StartingConditional()
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{
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// this checks to see if the henchman is considered currently
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if (GetIsHired() && GetWorkingForPlayer(GetPCSpeaker()) &&
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GetLocalInt(OBJECT_SELF, "X0_L_BUSY_SPEAKING_ONE_LINER") == 0)
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{
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SetLocalInt(OBJECT_SELF, "X0_L_BUSY_SPEAKING_ONE_LINER", 0);
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return TRUE;
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}
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return FALSE;
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}
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