Initial Commit
Initial Commit [v1.32PRC8]
This commit is contained in:
51
_module/nss/cm_fire_hench.nss
Normal file
51
_module/nss/cm_fire_hench.nss
Normal file
@@ -0,0 +1,51 @@
|
||||
|
||||
|
||||
void main()
|
||||
{
|
||||
object oPC;
|
||||
object oHench = OBJECT_SELF;
|
||||
object oTarget;
|
||||
string oSelf = GetTag(OBJECT_SELF);
|
||||
location lTarget;
|
||||
effect eEffect;
|
||||
int iGold;
|
||||
int iGoldNow;
|
||||
int iGoldTake;
|
||||
int iRefund = GetLocalInt(oPC, "hench_deposit");
|
||||
oPC = GetPCSpeaker();
|
||||
ClearAllActions();
|
||||
RemoveHenchman(oPC, OBJECT_SELF);
|
||||
SetLocalString(oPC,"Henchman","");
|
||||
|
||||
iGold = GetLocalInt(oPC,"RestGold");
|
||||
iGoldNow = GetGold(oPC);
|
||||
SetLocalInt(oPC,"RestGold",iGoldNow);
|
||||
if (iGoldNow>iGold)
|
||||
{
|
||||
iGoldTake = (iGoldNow-iGold)/10;
|
||||
if (iGoldTake>0)
|
||||
{
|
||||
AssignCommand(oHench, ActionSpeakString("I'll take my share of the spoils now. Good luck! If you need me, I'll be back at the church."));
|
||||
SendMessageToPC(oPC,"Starbright takes " + IntToString(iGoldTake) + " gold pieces as her share of the spoils.");
|
||||
//DelayCommand(0.1f,TakeGold(iGoldTake,oPC));
|
||||
DelayCommand(0.1f,AssignCommand(oPC,TakeGoldFromCreature(iGoldTake,oPC,TRUE)));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AssignCommand(oHench, ActionSpeakString("I believe we are square now. Good luck! If you need me, I'll be back at the church."));
|
||||
}
|
||||
SetLocalInt(oPC, "a_hired", 0);
|
||||
SetLocalInt(oPC, "starhere", 1);
|
||||
oTarget = GetObjectByTag(oSelf);
|
||||
SetLocalInt(GetPCSpeaker(), "leave1", 0);
|
||||
AssignCommand(oTarget, ActionPlayAnimation(ANIMATION_FIREFORGET_GREETING));
|
||||
AssignCommand(oTarget, ActionPlayAnimation(ANIMATION_FIREFORGET_BOW));
|
||||
oTarget = GetWaypointByTag("starbright_home");
|
||||
lTarget = GetLocation(oTarget);
|
||||
DelayCommand(5.0,ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectDisappear(),oHench));
|
||||
if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;
|
||||
|
||||
AssignCommand(oPC, ClearAllActions());
|
||||
DelayCommand(6.5, AssignCommand(oHench, ActionJumpToLocation(lTarget)));
|
||||
}
|
Reference in New Issue
Block a user