Initial Commit
Initial Commit [v1.32PRC8]
This commit is contained in:
236
_module/nss/cm_buff_hench.nss
Normal file
236
_module/nss/cm_buff_hench.nss
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#include "cm_hench_include"
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void main()
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{
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object oPC=GetModule();
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object oPC1=GetPCSpeaker();
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object oStar=OBJECT_SELF;
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float oDelay = 120.0;
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SetLocalInt(oStar, "buffing", 1);
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DelayCommand(3.0, SetLocalInt(oStar, "buffing", 0));
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int i1,i2,i3,i4,i5,i6,i7,i8,i9,i10,i11,i12,i13,i14,i15,i16,i17,
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s1,s2,s3,s4,s5,s6,s7,s8,s9,s10,s11,s12,s13,s14,s15,s16,s17;
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i1=GetLocalInt(oPC, "aidtook");
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i2=GetLocalInt(oPC, "bulltook");
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i3=GetLocalInt(oPC, "speedtook");
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i4=GetLocalInt(oPC, "cleartook");
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i5=GetLocalInt(oPC, "barktook");
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i6=GetLocalInt(oPC, "eagletook");
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i7=GetLocalInt(oPC, "endtook");
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i8=GetLocalInt(oPC, "cattook");
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i9=GetLocalInt(oPC, "foxtook");
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i10=GetLocalInt(oPC, "owltook");
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i11=GetLocalInt(oPC, "irontook");
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i12=GetLocalInt(oPC, "deathtook");
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i13=GetLocalInt(oPC, "blesstook");
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s1=GetLocalInt(oPC1, "aidswitch");
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s2=GetLocalInt(oPC1, "bulswitch");
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s3=GetLocalInt(oPC1, "speswitch");
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s4=GetLocalInt(oPC1, "cleswitch");
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s5=GetLocalInt(oPC1, "barswitch");
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s6=GetLocalInt(oPC1, "eagswitch");
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s7=GetLocalInt(oPC1, "endswitch");
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s8=GetLocalInt(oPC1, "catswitch");
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s9=GetLocalInt(oPC1, "foxswitch");
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s10=GetLocalInt(oPC1, "owlswitch");
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s11=GetLocalInt(oPC1, "iroswitch");
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s12=GetLocalInt(oPC1, "deaswitch");
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s13=GetLocalInt(oPC1, "blsswitch");
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object oPot = GetItemPossessedBy(oStar, "NW_IT_MPOTION015"); //Bullstrength
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object oPot1 = GetItemPossessedBy(oStar, "NW_IT_MPOTION004");//Speed
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object oPot2 = GetItemPossessedBy(oStar, "NW_IT_MPOTION016");//Aid
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object oPot3 = GetItemPossessedBy(oStar, "NW_IT_MPOTION005");//Barkskin
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object oPot4 = GetItemPossessedBy(oStar, "NW_IT_MPOTION007");//Clarity
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object oPot5 = GetItemPossessedBy(oStar, "NW_IT_MPOTION010");//Eagle's Splend
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object oPot6 = GetItemPossessedBy(oStar, "NW_IT_MPOTION013");//Endurance
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object oPot7 = GetItemPossessedBy(oStar, "NW_IT_MPOTION014");//Cat's Grace
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object oPot8 = GetItemPossessedBy(oStar, "NW_IT_MPOTION017");// Fox's Cunning
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object oPot9 = GetItemPossessedBy(oStar, "NW_IT_MPOTION018");// Owl's Wisdom
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object oPot10 = GetItemPossessedBy(oStar, "X2_IT_MPOTION001");//Iron Guts
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object oPot11 = GetItemPossessedBy(oStar, "NW_IT_MPOTION002");//Death Armor
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object oPot12 = GetItemPossessedBy(oStar, "NW_IT_MPOTION009");//Bless
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if ((oPot==OBJECT_INVALID)&&(oPot1==OBJECT_INVALID)
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&&(oPot2==OBJECT_INVALID)&&(oPot3==OBJECT_INVALID)
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&&(oPot4==OBJECT_INVALID)&&(oPot5==OBJECT_INVALID)
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&&(oPot7==OBJECT_INVALID)&&(oPot7==OBJECT_INVALID)
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&&(oPot8==OBJECT_INVALID)&&(oPot9==OBJECT_INVALID)
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&&(oPot10==OBJECT_INVALID)&&(oPot11==OBJECT_INVALID)
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&&(oPot12==OBJECT_INVALID))
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{
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ClearAllActions();
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ActionSpeakString("I don't have any buff potions.");
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ActionPlayAnimation(ANIMATION_LOOPING_TALK_PLEADING, 1.0f, 2.0f);
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}
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else if ((i1!=1)||(i2!=1)||(i3!=1)||(i3!=1)||(i4!=1)||(i5!=1)||(i6!=1)
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||(i7!=1)||(i8!=1)||(i9!=1)||(i10!=1)||(i11!=1)||(i12!=1)||(i13!=1))
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{
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if ((i1!=1)&&(s1==1)&&(oPot2!=OBJECT_INVALID))
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{
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TakeAid(OBJECT_SELF);
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SetLocalInt(oPC, "aidtook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "aidtook", 0));
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return;
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}
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if ((i2!=1)&&(s2==1)&&(oPot!=OBJECT_INVALID))
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{
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TakeBull(OBJECT_SELF);
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SetLocalInt(oPC, "bulltook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "bulltook", 0));
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return;
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}
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if ((i3!=1)&&(s3==1)&&(oPot1!=OBJECT_INVALID))
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{
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TakeSpeed(OBJECT_SELF);
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SetLocalInt(oPC, "speedtook", 1);
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DelayCommand(20.0, SetLocalInt(oPC, "speedtook", 0));
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return;
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}
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if ((i4!=1)&&(s4==1)&&(oPot4!=OBJECT_INVALID))
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{
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TakeClear(OBJECT_SELF);
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SetLocalInt(oPC, "cleartook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "cleartook", 0));
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return;
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}
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if ((i5!=1)&&(s5==1)&&(oPot3!=OBJECT_INVALID))
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{
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TakeBark(OBJECT_SELF);
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SetLocalInt(oPC, "barktook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "barktook", 0));
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return;
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}
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if ((i6!=1)&&(s6==1)&&(oPot5!=OBJECT_INVALID))
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{
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TakeEag(OBJECT_SELF);
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SetLocalInt(oPC, "eagletook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "eagletook", 0));
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return;
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}
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if ((i7!=1)&&(s7==1)&&(oPot6!=OBJECT_INVALID))
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{
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TakeEnd(OBJECT_SELF);
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SetLocalInt(oPC, "endtook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "endtook", 0));
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return;
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}
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if ((i8!=1)&&(s8==1)&&(oPot7!=OBJECT_INVALID))
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{
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TakeCat(OBJECT_SELF);
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SetLocalInt(oPC, "cattook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "cattook", 0));
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return;
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}
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if ((i9!=1)&&(s9==1)&&(oPot8!=OBJECT_INVALID))
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{
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TakeFox(OBJECT_SELF);
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SetLocalInt(oPC, "foxtook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "foxtook", 0));
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return;
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}
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if ((i10!=1)&&(s10==1)&&(oPot9!=OBJECT_INVALID))
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{
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TakeOwl(OBJECT_SELF);
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SetLocalInt(oPC, "owltook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "owltook", 0));
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return;
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}
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if ((i11!=1)&&(s11==1)&&(oPot10!=OBJECT_INVALID))
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{
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TakeIron(OBJECT_SELF);
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SetLocalInt(oPC, "irontook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "irontook", 0));
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return;
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}
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if ((i12!=1)&&(s12==1)&&(oPot11!=OBJECT_INVALID))
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{
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TakeDeath(OBJECT_SELF);
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SetLocalInt(oPC, "deathtook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "deathtook", 0));
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return;
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}
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if ((i13!=1)&&(s13==1)&&(oPot12!=OBJECT_INVALID))
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{
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TakeBless(OBJECT_SELF);
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SetLocalInt(oPC, "blesstook", 1);
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DelayCommand(oDelay, SetLocalInt(oPC, "blesstook", 0));
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return;
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}
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if ((i3!=1)&&(s3==1)&&(oPot1==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Speed potions.");
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}
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if ((i1!=1)&&(s1==1)&&(oPot2==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Aid potions.");
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}
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if ((i2!=1)&&(s2==1)&&(oPot==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Bull's Strength potions.");
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}
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if ((i4!=1)&&(s4==1)&&(oPot4==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Clarity potions.");
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}
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if ((i5!=1)&&(s5==1)&&(oPot3==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Barkskin potions.");
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}
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if ((i6!=1)&&(s6==1)&&(oPot5==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Eagle's Splendour potions.");
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}
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if ((i7!=1)&&(s7==1)&&(oPot6==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Endurance potions.");
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}
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if ((i8!=1)&&(s8==1)&&(oPot7==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Cat's Grace potions.");
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}
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if ((i9!=1)&&(s9==1)&&(oPot8==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Fox's Cunning potions.");
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}
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if ((i10!=1)&&(s10==1)&&(oPot9==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Owl's Wisdom potions.");
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}
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if ((i11!=1)&&(s11==1)&&(oPot10==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Ironguts potions.");
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}
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if ((i12!=1)&&(s12==1)&&(oPot11==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Death Armor potions.");
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}
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if ((i13!=1)&&(s13==1)&&(oPot12==OBJECT_INVALID))
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{
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SendMessageToPC(oPC1, "Starbright is out of Bless potions.");
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}
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if ((s1!=1)&&(s2!=1)&&(s3!=1)&&(s3!=1)&&(s4!=1)&&(s5!=1)&&(s6!=1)
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&&(s7!=1)&&(s8!=1)&&(s9!=1)&&(s10!=1)&&(s11!=1)&&(s12!=1)&&(s13!=1))
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{
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ClearAllActions();
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ActionSpeakString("Please tell me which potions I should drink");
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ActionPlayAnimation(ANIMATION_LOOPING_TALK_PLEADING, 1.0f, 2.0f);
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return;
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}
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ClearAllActions();
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ActionSpeakString("I am ready for battle! Lets take em out!");
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ActionPlayAnimation(ANIMATION_FIREFORGET_VICTORY2);
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}
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else if ((i1==1)&&(i2==1)&&(i3==1)&&(i3==1)&&(i4==1)&&(i5==1)&&(i6==1)
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&&(i7==1)&&(i8==1)&&(i9==1)&&(i10==1)&&(i11==1)&&(i12==1)&&(i13==1))
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{
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ClearAllActions();
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ActionSpeakString("I believe I'm fully buffed! Let's go!");
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ActionPlayAnimation(ANIMATION_FIREFORGET_VICTORY1);
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}
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}
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