2449 lines
76 KiB
Plaintext
2449 lines
76 KiB
Plaintext
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#include "rd_monsteritems"
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int GetPCCount()
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{
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int iCount;
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int iFlag;
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int iIndex;
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object oPC;
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object oLastPC;
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oPC=GetFirstPC();
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iCount = 0;
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iFlag = 0;
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while (iFlag == 0)
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{
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iCount++;
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oLastPC = oPC;
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oPC = GetNextPC();
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if (GetName(oLastPC) == GetName(oPC))
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{
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iFlag = 1;
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}
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if (iCount>65)
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{
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iFlag = 1;
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}
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}
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iCount--;
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return iCount;
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}
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int RollDice(int iDice,int iSides)
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{
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int iRoll=0;
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int iIndex=0;
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for (iIndex=0; iIndex<iDice; iIndex++)
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{
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iRoll = iRoll + Random(iSides) + 1;
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}
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return iRoll;
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}
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int GetObjectLevel(object oCreature)
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{
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int iLevel;
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iLevel = GetLevelByPosition(1,oCreature) +
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GetLevelByPosition(2,oCreature) +
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GetLevelByPosition(3,oCreature);
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return iLevel;
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}
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void GetRandomLoot(object oCreature)
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{
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int iRnd;
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int iLoot;
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iRnd = Random(100) + GetObjectLevel(oCreature);
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if (iRnd < 76)
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{
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iLoot = 1;
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}
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if (iRnd > 75 && iRnd < 91)
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{
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iLoot=2;
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}
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if (iRnd >90 && iRnd < 111)
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{
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iLoot = 3;
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}
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if (iRnd > 110)
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{
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iLoot = 4;
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}
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//#include "NW_O2_CONINCLUDE"
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//GenerateNPCTreasure(iLoot, oCreature, oCreature);
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}
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object PlaceMonster(string sCreature,location oLoc1,int iDice,int iSides,
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string sCreature2,int iOverride, int iLoot=0)
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{
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int iNumber=0;
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int iIndex=0;
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object oCreature;
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object oFirstCreature;
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iNumber = RollDice(iDice,iSides);
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for (iIndex=0; iIndex<iNumber; iIndex++)
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{
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oCreature=CreateObject(OBJECT_TYPE_CREATURE, sCreature,oLoc1,FALSE);
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EquipMonsterCheck(oCreature);
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if (iIndex==0)
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{
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oFirstCreature=oCreature;
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//SendMessageToPC(GetFirstPC(),"oFirstCreature = " + GetName(oFirstCreature));
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}
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GetRandomLoot(oCreature);
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if (GetName(oCreature) == "Badger")
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{
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SendMessageToPC(GetFirstPC(),sCreature + " is a badger.");
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}
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// debug code
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// SendMessageToPC(GetFirstPC(),sCreature);
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if (Random(100) < iOverride)
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{
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oCreature=CreateObject(OBJECT_TYPE_CREATURE, sCreature2,oLoc1,FALSE);
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EquipMonsterCheck(oCreature);
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GetRandomLoot(oCreature);
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if (GetName(oCreature) == "Badger")
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{
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SendMessageToPC(GetFirstPC(),sCreature2 + " is a badger.");
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}
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}
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}
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//SendMessageToPC(GetFirstPC(),"oFirstCreature (on exit) = " + GetName(oFirstCreature));
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return oFirstCreature;
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}
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string DragonColor()
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{
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string sColor="";
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switch (Random(5))
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{
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case 0:sColor="White"; break;
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case 1:sColor="Black"; break;
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case 2:sColor="Blue"; break;
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case 3:sColor="Green"; break;
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case 4:sColor="Red"; break;
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}
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return sColor;
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}
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void SummonMonster0(location oLoc1)
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{
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//Level 1
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string sCreature="";
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string sCreature2="";
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int iNumber=0;
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iNumber=Random(14);
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switch(iNumber)
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{
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case 0: sCreature="NW_GoblinA";
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sCreature2="NW_GoblinB";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10,1);
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break;
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case 1: sCreature="NW_OrcA";
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sCreature2="NW_OrcB";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,25,1);
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break;
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case 2: sCreature="NW_Skeleton";
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sCreature2="NW_Zombie01";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,15);
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break;
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case 3: sCreature="NW_Bandit001";
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sCreature2="NW_Bandit002";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,15,1);
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break;
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case 4: sCreature="NW_Btlfire";
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sCreature2="NW_Btlfire";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10);
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break;
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case 5: sCreature="rogue";
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sCreature2="NW_Bandit001";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,5,1);
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break;
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case 6: sCreature="NW_Stirge";
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sCreature2="NW_Stirge";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature2,1);
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break;
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case 7: sCreature="NW_Tiefling02";
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sCreature2="NW_Drowrogue001";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10,1);
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break;
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case 8: sCreature="NW_Drowfight001";
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sCreature2="NW_Drowcler001";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10,1);
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break;
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case 9: sCreature="NW_Duerogue001";
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sCreature2="NW_Duemage001";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10,1);
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break;
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case 10: sCreature="NW_DWARFMERC001";
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sCreature2="NW_DWARFMERC001";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1,1);
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break;
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case 11: sCreature="NW_KOBOLD001";
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sCreature2="NW_KOBOLD002";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10,1);
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break;
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case 12: sCreature="NW_rat001";
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sCreature2="NW_ratdire001";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10,1);
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break;
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case 13: sCreature="nw_gnoll001";
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sCreature2="NW_rat001";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1,1);
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break;
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}
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}
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void SummonMonster1(location oLoc1)
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{
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//Level 2
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string sCreature="";
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string sCreature2="";
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int iNumber=0;
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iNumber=Random(16);
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switch(iNumber)
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{
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case 0: sCreature="NW_GoblinA";
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sCreature2="NW_GoblinB";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,10,1);
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break;
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case 1: sCreature="NW_OrcA";
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sCreature2="NW_OrcB";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature2,15,1);
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break;
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case 2: sCreature="NW_Skeleton";
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sCreature2="NW_Zombie01";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature2,1);
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break;
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case 3: sCreature="NW_Bandit001";
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sCreature2="NW_Bandit002";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature2,5,1);
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break;
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case 4: sCreature="NW_Btlfire";
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sCreature2="NW_Btlfire";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature2,1);
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break;
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case 5: sCreature="rogue";
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sCreature2="NW_Bandit001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature2,5,1);
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break;
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case 6: sCreature="NW_Stirge";
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sCreature2="NW_Stirge";
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PlaceMonster(sCreature,oLoc1,1,5,sCreature2,1);
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break;
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case 7: sCreature="NW_Tiefling02";
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sCreature2="NW_Drowrogue001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature2,10,1);
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break;
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case 8: sCreature="NW_Drowfight001";
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sCreature2="NW_Drowcler001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature2,20,1);
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break;
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case 9: sCreature="NW_Duefight001";
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sCreature2="NW_Duecler001";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature2,30,1);
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break;
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case 10: sCreature="NW_Drowrogue001";
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sCreature2="NW_Drowmage001";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10,1);
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break;
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case 11: sCreature="NW_BugbearA";
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sCreature2="NW_BugbearB";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,5);
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break;
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case 12: sCreature="NW_OldwarrA";
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sCreature2="NW_OldwarB";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10);
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break;
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case 13: sCreature="NW_KOBOLD001";
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sCreature2="NW_KOBOLD002";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature2,40,1);
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break;
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case 14: sCreature="NW_rat001";
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sCreature2="NW_ratdire001";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25,1);
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break;
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case 15: sCreature="nw_gnoll001";
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sCreature2="nw_gnoll001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature2,1,10);
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break;
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}
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}
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void SummonMonster2(location oLoc1)
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{
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//Level 3-4
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string sCreature="";
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string sCreature2="";
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int iNumber=0;
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iNumber=Random(26);
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switch(iNumber)
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{
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case 0: sCreature="NW_GoblinA";
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sCreature2="NW_GoblinB";
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PlaceMonster(sCreature,oLoc1,2,3,sCreature2,30);
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break;
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case 1: sCreature="NW_OrcA";
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sCreature2="NW_OrcB";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,30);
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break;
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case 2: sCreature="NW_Skeleton";
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sCreature2="NW_Zombie01";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
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break;
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case 3: sCreature="NW_Bandit001";
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sCreature2="NW_Bandit002";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
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break;
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case 4: sCreature="NW_wererat";
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sCreature2="NW_werewolf";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature2,15);
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break;
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case 5: sCreature="NW_Tiefling02";
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sCreature2="NW_Zombie02";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,10);
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break;
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case 6: sCreature="NW_Btlfire";
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sCreature2="NW_Btlfire02";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
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break;
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case 7: sCreature="NW_Zombie01";
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sCreature2="NW_Zombie02";
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PlaceMonster(sCreature,oLoc1,1,4,sCreature2,25);
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break;
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case 8: sCreature="NW_BugbearA";
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sCreature2="NW_BugbearB";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature2,25);
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break;
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case 9: sCreature="NW_Drowfight001";
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sCreature2="NW_Drowcler001";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
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break;
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case 10: sCreature="NW_Duefight001";
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sCreature2="NW_Duecler001";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
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break;
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case 11: sCreature="NW_Drowfight001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature,50);
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sCreature="NW_Drowcler001";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature,25);
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sCreature="NW_Drowrogue001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature,25);
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sCreature="NW_Drowmage001";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature,25);
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break;
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case 12: sCreature="NW_Duefight001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature,50);
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sCreature="NW_Duecler001";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature,25);
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sCreature="NW_Duerogue001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature,25);
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sCreature="NW_Duemage001";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature,25);
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break;
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case 13: sCreature="NW_Duefight001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature,50);
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sCreature="NW_Duecler001";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature,25);
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sCreature="NW_Drowrogue001";
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PlaceMonster(sCreature,oLoc1,1,3,sCreature,25);
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sCreature="NW_Drowmage001";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature,25);
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break;
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case 14: sCreature="necromancer";
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sCreature2="NW_Zombie01";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
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sCreature="NW_Skeleton";
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sCreature2="NW_Zombie01";
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PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
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break;
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case 15: sCreature="haunting";
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sCreature2="NW_Zombie01";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10);
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break;
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case 16: sCreature="nw_skelmage";
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sCreature2="NW_Zombie01";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,5);
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sCreature="NW_Skeleton";
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sCreature2="NW_Zombie02";
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PlaceMonster(sCreature,oLoc1,1,2,sCreature2,35);
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break;
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case 17: sCreature="nw_skelpriest";
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sCreature2="NW_Zombie01";
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PlaceMonster(sCreature,oLoc1,1,1,sCreature2,5);
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sCreature="NW_Skeleton";
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sCreature2="NW_Zombie02";
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||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,35);
|
||
|
break;
|
||
|
case 18: sCreature="NW_HUMANMERC001";
|
||
|
sCreature2="NW_DWARFMERC001";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 19: sCreature="NW_HUMANMERC002";
|
||
|
sCreature2="NW_DWARFMERC002";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 20: sCreature="NW_KOBOLD003";
|
||
|
sCreature2="NW_KOBOLD004";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,50);
|
||
|
break;
|
||
|
case 21: sCreature="NW_KOBOLD003";
|
||
|
sCreature2="NW_KOBOLD004";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
sCreature="NW_KOBOLD005";
|
||
|
sCreature2="NW_KOBOLD006";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 22: sCreature="NW_GRIG";
|
||
|
sCreature2="NW_GRIG";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10);
|
||
|
break;
|
||
|
case 23: sCreature="NW_DARKNYMPH";
|
||
|
sCreature2="NW_DARKNYMPH";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10);
|
||
|
break;
|
||
|
case 24: sCreature="NW_FENHOUND_C";
|
||
|
sCreature2="NW_FENHOUND_C";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10);
|
||
|
break;
|
||
|
case 25: sCreature="nw_gnoll002";
|
||
|
sCreature2="nw_gnoll001";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,75);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SummonMonster3(location oLoc1)
|
||
|
{
|
||
|
//Level 4-6 and 7-8
|
||
|
string sCreature="";
|
||
|
string sCreature2="";
|
||
|
int iNumber=0;
|
||
|
|
||
|
iNumber=Random(35);
|
||
|
|
||
|
switch(iNumber)
|
||
|
{
|
||
|
case 0: sCreature="NW_Hellhound";
|
||
|
sCreature2="NW_SHMastif";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,10);
|
||
|
break;
|
||
|
case 1: sCreature="NW_Zombie01";
|
||
|
sCreature2="NW_Ghoul";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,25);
|
||
|
break;
|
||
|
case 2: sCreature="NW_Ghoul";
|
||
|
sCreature2="NW_Ghast";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,20);
|
||
|
break;
|
||
|
case 3: sCreature="NW_DrowFight001";
|
||
|
sCreature2="NW_DrowCler001";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,35);
|
||
|
sCreature="NW_Drowrogue001";
|
||
|
sCreature2="NW_Drowmage001";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,35);
|
||
|
break;
|
||
|
case 4: sCreature="NW_Duefight001";
|
||
|
sCreature2="NW_Duecler001";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,35);
|
||
|
sCreature="NW_Duerogue001";
|
||
|
sCreature2="NW_Duemage001";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,35);
|
||
|
break;
|
||
|
case 5: sCreature="nw_skelmage";
|
||
|
sCreature2="NW_ZombTyrant";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,95);
|
||
|
sCreature="NW_ZombWarr01";
|
||
|
sCreature2="NW_Skeleton";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 6: sCreature="nw_skelpriest";
|
||
|
sCreature2="NW_ZombTyrant";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,95);
|
||
|
sCreature="NW_ZombWarr01";
|
||
|
sCreature2="NW_Skeleton";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
|
||
|
case 7: sCreature="NW_BugbearA";
|
||
|
sCreature2="NW_BugbearB";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 8: sCreature="NW_OldwarrA";
|
||
|
sCreature2="NW_OldwarB";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,50);
|
||
|
break;
|
||
|
case 9: sCreature="NW_BtlFire02";
|
||
|
sCreature2="NW_Btlbomb";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,30);
|
||
|
break;
|
||
|
case 10: sCreature="NW_Werewolf";
|
||
|
sCreature2="NW_Wererat";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
|
||
|
break;
|
||
|
case 11: sCreature="NW_Earth";
|
||
|
sCreature2="NW_MepEarth";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,20);
|
||
|
break;
|
||
|
case 12: sCreature="NW_Fire";
|
||
|
sCreature2="NW_MepFire";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,20);
|
||
|
break;
|
||
|
case 13: sCreature="NW_Air";
|
||
|
sCreature2="NW_MepAir";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,20);
|
||
|
break;
|
||
|
case 14: sCreature="NW_Water";
|
||
|
sCreature2="NW_MepWater";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,20);
|
||
|
break;
|
||
|
case 15: sCreature="NW_SpidGiant";
|
||
|
sCreature2="NW_Aranea";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,15);
|
||
|
break;
|
||
|
case 16: sCreature="NW_Gargoyle";
|
||
|
sCreature2="NW_Imp";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 17: sCreature="NW_GobChiefA";
|
||
|
sCreature2="NW_GobWizA";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,25);
|
||
|
break;
|
||
|
case 18: sCreature="NW_GobChiefB";
|
||
|
sCreature2="NW_GobWizB";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,25);
|
||
|
break;
|
||
|
case 19: sCreature="NW_Imp";
|
||
|
sCreature2="NW_DMQuasit";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,75);
|
||
|
break;
|
||
|
case 20: sCreature="NW_Shadow";
|
||
|
sCreature2="NW_SHMastif";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,5);
|
||
|
break;
|
||
|
case 21: sCreature="NW_Wight";
|
||
|
sCreature2="NW_Wraith";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,20);
|
||
|
break;
|
||
|
case 22: sCreature="NW_BtlStink";
|
||
|
sCreature2="NW_BtlBomb";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 23: sCreature="NW_ZombWarr01";
|
||
|
sCreature2="NW_ZombWarr02";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 24: sCreature="NW_Krenshar";
|
||
|
sCreature2="NW_Gargoyle";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,5);
|
||
|
break;
|
||
|
case 25: sCreature="NW_Drowfight005";
|
||
|
sCreature2="NW_Drowcler005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,25);
|
||
|
break;
|
||
|
case 26: sCreature="NW_Drowrogue005";
|
||
|
sCreature2="NW_Drowmage005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,25);
|
||
|
break;
|
||
|
case 27: sCreature="NW_Duefight005";
|
||
|
sCreature2="NW_Duecler005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,25);
|
||
|
break;
|
||
|
case 28: sCreature="NW_Duerogue005";
|
||
|
sCreature2="NW_Duewiz005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,25);
|
||
|
break;
|
||
|
case 29: sCreature="NW_Horror";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,50);
|
||
|
break;
|
||
|
case 30: sCreature="NW_HUMANMERC002";
|
||
|
sCreature2="NW_DWARFMERC002";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 31: sCreature="NW_HUMANMERC003";
|
||
|
sCreature2="NW_DWARFMERC003";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 32: sCreature="NW_BEARKODIAK";
|
||
|
sCreature2="NW_BEARKODIAK";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,1);
|
||
|
break;
|
||
|
case 33: sCreature="NW_BEARPOLAR";
|
||
|
sCreature2="NW_BEARPOLAR";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,1);
|
||
|
break;
|
||
|
case 34: sCreature="NW_FENHOUND";
|
||
|
sCreature2="NW_FENHOUND";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,1);
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SummonMonster4(location oLoc1)
|
||
|
{
|
||
|
//Level 5-8
|
||
|
string sCreature="";
|
||
|
string sCreature2="";
|
||
|
int iNumber=0;
|
||
|
|
||
|
iNumber=Random(31);
|
||
|
|
||
|
switch(iNumber)
|
||
|
{
|
||
|
case 0: sCreature="NW_Ghast";
|
||
|
sCreature2="NW_Ghoul";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,25);
|
||
|
break;
|
||
|
case 1: sCreature="NW_Drowfight005";
|
||
|
sCreature2="NW_Drowrogue005";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
|
||
|
sCreature="NW_Drowcler005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
sCreature="NW_Drowmage005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
break;
|
||
|
case 2: sCreature="NW_Duefight005";
|
||
|
sCreature2="NW_Duerogue005";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
|
||
|
sCreature="NW_Duecler005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
sCreature="NW_Duemage005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
break;
|
||
|
case 3: sCreature="NW_Duefight005";
|
||
|
sCreature2="NW_Drowrogue005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
sCreature="NW_Duecler005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
sCreature="NW_Drowmage005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
break;
|
||
|
case 4: sCreature="NW_Wraith";
|
||
|
sCreature2="NW_Spectre";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 5: sCreature="NW_OrcchiefA";
|
||
|
sCreature2="NW_OrcwizA";
|
||
|
PlaceMonster(sCreature,oLoc1,1,6,sCreature2,25);
|
||
|
break;
|
||
|
case 6: sCreature="NW_OldmageA";
|
||
|
sCreature2="NW_OldwarrA";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,75);
|
||
|
break;
|
||
|
case 7: sCreature="NW_Ettercap";
|
||
|
sCreature2="NW_Horror";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 8: sCreature="NW_Horror";
|
||
|
sCreature2="NW_Ettercap";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,10);
|
||
|
break;
|
||
|
case 9: sCreature="NW_BugchiefA";
|
||
|
sCreature2="NW_BugwizA";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,15);
|
||
|
break;
|
||
|
case 10: sCreature="NW_BugchiefB";
|
||
|
sCreature2="NW_BugwizB";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,15);
|
||
|
break;
|
||
|
case 11: sCreature="NW_Minotaur";
|
||
|
sCreature2="NW_Ogre01";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 12: sCreature="NW_SHMastif";
|
||
|
sCreature2="NW_Shadow";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 13: sCreature="nw_spidswrd";
|
||
|
sCreature2="NW_Aranea";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,10);
|
||
|
break;
|
||
|
case 14: sCreature="NW_GhoulLord";
|
||
|
sCreature2="NW_Ghoul";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 15: sCreature="NW_BeastXVIM";
|
||
|
sCreature2="NW_Hellhound";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,20);
|
||
|
break;
|
||
|
case 16: sCreature="NW_BTLStag";
|
||
|
sCreature2="NW_BTLStink";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,10);
|
||
|
break;
|
||
|
case 17: sCreature="NW_Troll";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature,5);
|
||
|
break;
|
||
|
case 18: sCreature="NW_Werecat";
|
||
|
sCreature2="NW_Werewolf";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 19: sCreature="NW_Wraith";
|
||
|
sCreature2="NW_Spectre";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,25);
|
||
|
break;
|
||
|
case 20: sCreature="NW_SkelPriest";
|
||
|
sCreature2="NW_SkelMage";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,90);
|
||
|
break;
|
||
|
case 21: sCreature="NW_Curst002";
|
||
|
sCreature2="NW_Curst003";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 22: sCreature="NW_OldChiefA";
|
||
|
sCreature2="NW_OldWarrA";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,95);
|
||
|
sCreature="NW_OldWarrA";
|
||
|
sCreature2="NW_OldWarB";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
|
||
|
break;
|
||
|
case 23: sCreature="NW_Allip";
|
||
|
sCreature2="NW_Spectre";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,5);
|
||
|
break;
|
||
|
case 24: sCreature="NW_Ogre01";
|
||
|
sCreature2="NW_OgreMage01";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 25: sCreature="NW_Bandit003";
|
||
|
sCreature2="NW_Bandit004";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
sCreature="NW_Bandit001";
|
||
|
sCreature2="NW_Bandit002";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 26: sCreature="NW_OgreMage01";
|
||
|
sCreature2="NW_OgreMage02";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
case 27: sCreature="NW_SlaadRed";
|
||
|
sCreature2="NW_SlaadBl";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,25);
|
||
|
break;
|
||
|
case 28: sCreature = "nw_spidgiant";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature,1);
|
||
|
sCreature = "nw_spidswrd";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
sCreature = "nw_spidwra";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
break;
|
||
|
case 29: sCreature="NW_Spectre";
|
||
|
sCreature2="NW_SkelMage";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 30: sCreature="NW_BEASTMALAR001";
|
||
|
sCreature2="NW_BEASTMALAR001";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,1);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SummonMonster5(location oLoc1)
|
||
|
{
|
||
|
//Level 7-10
|
||
|
string sCreature="";
|
||
|
string sCreature2="";
|
||
|
int iNumber=0;
|
||
|
int iIndex=0;
|
||
|
|
||
|
switch(Random(26))
|
||
|
{
|
||
|
case 0: sCreature="NW_Wraith";
|
||
|
sCreature2="NW_Spectre";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
sCreature="NW_Skelmage";
|
||
|
sCreature2="NW_Skelpriest";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
sCreature="NW_ZombWarr01";
|
||
|
sCreature2="NW_ZombWarr02";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 1: sCreature="NW_DrowFight010";
|
||
|
sCreature2="NW_DrowCler010";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
|
||
|
break;
|
||
|
case 2: sCreature="NW_DrowRogue010";
|
||
|
sCreature2="NW_DrowMage010";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
|
||
|
break;
|
||
|
case 3: sCreature="NW_DueFight010";
|
||
|
sCreature2="NW_DueCler010";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 4: sCreature="NW_DueRogue010";
|
||
|
sCreature2="NW_DueMage010";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 5: sCreature="NW_OgreMage01";
|
||
|
sCreature2="NW_OgreChief01";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 6: sCreature="NW_OgreMage02";
|
||
|
sCreature2="NW_OgreChief02";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 7: sCreature="NW_Ettin";
|
||
|
sCreature2="NW_Troll";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10);
|
||
|
break;
|
||
|
case 8: sCreature="NW_InvStalk";
|
||
|
sCreature2="NW_Air";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,5);
|
||
|
break;
|
||
|
case 9: sCreature="NW_Minogon";
|
||
|
sCreature2="NW_Golflesh";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,10);
|
||
|
break;
|
||
|
case 10: sCreature="NW_Spiddire";
|
||
|
sCreature2="NW_Spidwra";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,15);
|
||
|
break;
|
||
|
case 11: sCreature="NW_Umberhulk";
|
||
|
sCreature2="NW_Minogon";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,2);
|
||
|
break;
|
||
|
case 12: sCreature="NW_SlaadBl";
|
||
|
sCreature2="NW_SlaadRed";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,25);
|
||
|
break;
|
||
|
case 13: sCreature="NW_SlaadRed";
|
||
|
sCreature2="NW_SlaadBl";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,25);
|
||
|
break;
|
||
|
case 14: sCreature="NW_Curst001";
|
||
|
sCreature2="NW_Curst004";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,75);
|
||
|
break;
|
||
|
case 15: sCreature="NW_Vampire";
|
||
|
sCreature2="NW_Wraith";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 16: sCreature="NW_dmsucubus";
|
||
|
sCreature2="NW_Hellhound";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 17: sCreature="NW_Yuan_ti002";
|
||
|
sCreature2="NW_Yuan_ti003";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 18: sCreature="NW_Mummy";
|
||
|
sCreature2="NW_SkelPriest";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 19: sCreature="NW_Spectre";
|
||
|
sCreature2="NW_SkelMage";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
sCreature="NW_Vampire";
|
||
|
sCreature2="NW_SkelPriest";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
case 20: sCreature="NW_Duefight010";
|
||
|
sCreature2="NW_Drowrogue010";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
sCreature="NW_Duecler010";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
sCreature="NW_Drowmage010";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
break;
|
||
|
case 21: sCreature="NW_Bodak";
|
||
|
sCreature2="NW_Shadow";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1);
|
||
|
break;
|
||
|
case 22: sCreature="NW_skelwarr01";
|
||
|
sCreature2="NW_skelwarr02";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
sCreature="NW_skelpriest";
|
||
|
sCreature2="NW_skelmage";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
case 23: sCreature="NW_Zombieboss";
|
||
|
sCreature2="NW_Zombie01";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,30);
|
||
|
sCreature="NW_Zombwarr01";
|
||
|
sCreature2="NW_Zombwarr02";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 24: sCreature="NW_Minchief";
|
||
|
sCreature2="NW_MinWiz";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,75);
|
||
|
break;
|
||
|
case 25: sCreature="NW_HUMANMERC004";
|
||
|
sCreature2="NW_DWARFMERC004";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SummonMonster6(location oLoc1)
|
||
|
{
|
||
|
//Level 9-12
|
||
|
string sCreature="";
|
||
|
string sCreature2="";
|
||
|
int iNumber=0;
|
||
|
int iIndex=0;
|
||
|
|
||
|
switch(Random(22))
|
||
|
{
|
||
|
case 0: sCreature = "NW_Skelchief";
|
||
|
sCreature2 = "NW_Skeleton";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10);
|
||
|
sCreature="NW_skelwarr01";
|
||
|
sCreature2="NW_skelpriest";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
sCreature="NW_skelwarr02";
|
||
|
sCreature2="NW_skelmage";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 1: sCreature="NW_Mohrg";
|
||
|
sCreature2="NW_Mummy";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10);
|
||
|
break;
|
||
|
case 2: sCreature="NW_SHFiend";
|
||
|
sCreature2="NW_SHMastif";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 3: sCreature="NW_Ettin";
|
||
|
sCreature2="NW_Ogre01";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,15);
|
||
|
break;
|
||
|
case 4: sCreature="NW_GolFlesh";
|
||
|
sCreature2="NW_GolClay";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 5: sCreature="NW_Grayrend";
|
||
|
sCreature2="NW_Grayrend";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,30);
|
||
|
break;
|
||
|
case 6: sCreature="NW_SlaadGrn";
|
||
|
sCreature2="NW_SlaadRed";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 7: sCreature="NW_Minchief";
|
||
|
sCreature2="NW_MinWiz";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,40);
|
||
|
break;
|
||
|
case 8: sCreature="NW_Rakshasa";
|
||
|
sCreature2="NW_Werecat";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 9: sCreature="NW_Skelwarr01";
|
||
|
sCreature2="NW_Skelwarr02";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,60);
|
||
|
break;
|
||
|
case 10: sCreature="NW_Trollchief";
|
||
|
sCreature2="NW_Trollwiz";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,50);
|
||
|
break;
|
||
|
case 11: sCreature="NW_Willowisp";
|
||
|
sCreature2="NW_Willowisp";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,30);
|
||
|
break;
|
||
|
case 12: sCreature="NW_Doomkght";
|
||
|
sCreature2="NW_Skelwarr01";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 13: sCreature="NW_Ghoulboss";
|
||
|
sCreature2="NW_Mummy";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,20);
|
||
|
break;
|
||
|
case 14: sCreature="NW_Bodak";
|
||
|
sCreature2="NW_Shadow";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,30);
|
||
|
break;
|
||
|
case 15: sCreature = "NW_Zombwarr01";
|
||
|
sCreature2 = "NW_Zombwarr02";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
sCreature="NW_skelwarr01";
|
||
|
sCreature2="NW_skelpriest";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
sCreature="NW_skelwarr02";
|
||
|
sCreature2="NW_skelmage";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 16: sCreature="NW_Minchief";
|
||
|
sCreature2="NW_MinWiz";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,5);
|
||
|
sCreature="NW_MinWiz";
|
||
|
sCreature2="NW_Minotaur";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 17: sCreature="NW_SHFiend";
|
||
|
sCreature2="NW_SHMastif";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1);
|
||
|
sCreature="NW_SHMastif";
|
||
|
sCreature2="NW_SHMastif";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,1);
|
||
|
sCreature="NW_Shadow";
|
||
|
sCreature2="NW_SHMastif";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,1);
|
||
|
break;
|
||
|
case 18: sCreature="NW_Vampire002";
|
||
|
sCreature2="NW_Wraith";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1);
|
||
|
break;
|
||
|
case 19: sCreature="NW_drowmage015";
|
||
|
sCreature2="NW_drowmage015";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1);
|
||
|
sCreature="NW_drowfight005";
|
||
|
sCreature2="NW_drowcler005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 20: sCreature="shaderogue";
|
||
|
sCreature2="NW_Shadow";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1);
|
||
|
break;
|
||
|
case 21: sCreature="NW_HUMANMERC005";
|
||
|
sCreature2="NW_DWARFMERC005";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SummonMonster7(location oLoc1)
|
||
|
{
|
||
|
//Level 11-14
|
||
|
string sCreature="";
|
||
|
string sCreature2="";
|
||
|
int iNumber=0;
|
||
|
int iIndex=0;
|
||
|
|
||
|
switch(Random(29))
|
||
|
{
|
||
|
case 0: sCreature="NW_Bodak";
|
||
|
sCreature2="NW_Vampire";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 1: sCreature="NW_drowfight015";
|
||
|
sCreature2="NW_drowcler015";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 2: sCreature="NW_drowrogue015";
|
||
|
sCreature2="NW_drowmage015";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
|
||
|
case 3: sCreature="NW_duefight015";
|
||
|
sCreature2="NW_duecler015";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,60);
|
||
|
break;
|
||
|
|
||
|
case 4: sCreature="NW_duerogue015";
|
||
|
sCreature2="NW_duemage015";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
|
||
|
break;
|
||
|
|
||
|
case 5: sCreature="NW_mumfight";
|
||
|
sCreature2="NW_mumcleric";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,60);
|
||
|
break;
|
||
|
case 6: sCreature="NW_Vampire002";
|
||
|
sCreature2="NW_Wraith";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,10);
|
||
|
break;
|
||
|
case 7: sCreature="NW_revenant001";
|
||
|
sCreature2="NW_Wraith";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 8: sCreature="NW_Vampire001";
|
||
|
sCreature2="NW_Vampire003";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 9: sCreature="NW_gntHill";
|
||
|
sCreature2="NW_gntMount";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 10: sCreature="NW_gntFrost";
|
||
|
sCreature2="NW_Water";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10);
|
||
|
break;
|
||
|
case 11: sCreature="NW_gntFire";
|
||
|
sCreature2="NW_Fire";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10);
|
||
|
break;
|
||
|
case 12: sCreature="NW_Slaadgray";
|
||
|
sCreature2="NW_Slaaddeth";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,5);
|
||
|
break;
|
||
|
case 13: sCreature="NW_FireHuge";
|
||
|
sCreature2="NW_Fire";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 14: sCreature="NW_WaterHuge";
|
||
|
sCreature2="NW_Water";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 15: sCreature="NW_EarthHuge";
|
||
|
sCreature2="NW_Earth";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 16: sCreature="NW_Dmvrock";
|
||
|
sCreature2="NW_dmsucubus";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,10);
|
||
|
break;
|
||
|
case 17: sCreature="NW_halffnd001";
|
||
|
sCreature2="NW_Shadow";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,20);
|
||
|
break;
|
||
|
case 18: sCreature="NW_golbone";
|
||
|
sCreature2="NW_golclay";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,10);
|
||
|
break;
|
||
|
case 19: sCreature="NW_helmhorr";
|
||
|
sCreature2="NW_bahorror";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 20: sCreature="NW_golclay";
|
||
|
sCreature2="NW_shguard";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,40);
|
||
|
break;
|
||
|
case 21: sCreature="NW_skelchief";
|
||
|
sCreature2="NW_skelwarr02";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,95);
|
||
|
sCreature="NW_skelmage";
|
||
|
sCreature2="NW_skelpriest";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,95);
|
||
|
sCreature="NW_vampire";
|
||
|
sCreature2="NW_skelwarr01";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,95);
|
||
|
break;
|
||
|
case 22: sCreature="NW_slaadgryboss";
|
||
|
sCreature2="NW_slaadgray";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,75);
|
||
|
break;
|
||
|
case 23: sCreature="NW_doomkghtboss";
|
||
|
sCreature2="NW_doomkght";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
case 24: sCreature="NW_minotaurboss";
|
||
|
sCreature2="NW_minchief";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,95);
|
||
|
sCreature="NW_Minwiz";
|
||
|
sCreature2="NW_Minotaur";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 25: sCreature="NW_Duefight015";
|
||
|
sCreature2="NW_Drowrogue015";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
sCreature="NW_Duecler015";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
sCreature="NW_Drowmage015";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
break;
|
||
|
case 26: sCreature="shadowlord";
|
||
|
sCreature2="NW_SHFiend";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
case 27: sCreature="shaderogue";
|
||
|
sCreature2="NW_Shadow";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,1);
|
||
|
break;
|
||
|
case 28: sCreature="nw_skeldevour";
|
||
|
sCreature2="nw_skeldevour";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,1);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SummonMonster8(location oLoc1)
|
||
|
{
|
||
|
//level 13-18
|
||
|
string sCreature="";
|
||
|
string sCreature2="";
|
||
|
int iNumber=0;
|
||
|
int iIndex=0;
|
||
|
|
||
|
switch(Random(18))
|
||
|
{
|
||
|
case 0: sCreature="NW_Dmvrock";
|
||
|
sCreature2="NW_dmsucubus";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,10);
|
||
|
break;
|
||
|
case 1: sCreature="NW_drowfight020";
|
||
|
sCreature2="NW_drowcler020";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 2: sCreature="NW_drowrogue020";
|
||
|
sCreature2="NW_drowmage020";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 3: sCreature="NW_duefight020";
|
||
|
sCreature2="NW_duecler020";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,60);
|
||
|
break;
|
||
|
case 4: sCreature="NW_duerogue020";
|
||
|
sCreature2="NW_duemage020";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,25);
|
||
|
break;
|
||
|
case 5: sCreature="NW_drowfight015";
|
||
|
sCreature2="NW_drowrogue015";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,25);
|
||
|
break;
|
||
|
case 6: sCreature="NW_drowmage020";
|
||
|
sCreature2="NW_drowcler020";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 7: sCreature="NW_mummyboss";
|
||
|
sCreature2="NW_vampire003";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
sCreature="NW_mummy";
|
||
|
sCreature2="NW_mummy";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,1);
|
||
|
break;
|
||
|
case 8: sCreature="NW_AirHuge";
|
||
|
sCreature2="NW_Air";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 9: sCreature="NW_golstone";
|
||
|
sCreature2="NW_golclay";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,10);
|
||
|
break;
|
||
|
case 10: sCreature="NW_spiderboss";
|
||
|
sCreature2="NW_drowmage020";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,80);
|
||
|
break;
|
||
|
case 11: sCreature="nw_beetleboss";
|
||
|
sCreature2="NW_duefight020";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,80);
|
||
|
break;
|
||
|
case 12: sCreature="NW_dmvrock";
|
||
|
sCreature2="NW_halffnd001";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 13: sCreature="NW_slaaddeth";
|
||
|
sCreature2="NW_slaadgray";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,20);
|
||
|
break;
|
||
|
case 14: sCreature="NW_Duefight020";
|
||
|
sCreature2="NW_Drowrogue020";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
sCreature="NW_Duecler020";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
sCreature="NW_Drowmage020";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature,1);
|
||
|
break;
|
||
|
case 15: sCreature="NW_golclay";
|
||
|
sCreature2="NW_golclay";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,1);
|
||
|
sCreature="NW_Drowcler020";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature,1);
|
||
|
break;
|
||
|
case 16: sCreature="shadowlord";
|
||
|
sCreature2="NW_SHFiend";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,20);
|
||
|
break;
|
||
|
case 17: sCreature="NW_HUMANMERC006";
|
||
|
sCreature2="NW_DWARFMERC006";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SummonMonster9(location oLoc1)
|
||
|
{
|
||
|
//level 14+
|
||
|
string sCreature="";
|
||
|
string sCreature2="";
|
||
|
int iNumber=0;
|
||
|
int iIndex=0;
|
||
|
|
||
|
switch(Random(10))
|
||
|
{
|
||
|
case 0: sCreature="NW_golstone";
|
||
|
sCreature2="NW_golclay";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,10);
|
||
|
break;
|
||
|
case 1: sCreature="NW_EarthEld";
|
||
|
sCreature2="NW_EarthHuge";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 2: sCreature="NW_FireElder";
|
||
|
sCreature2="NW_FireHuge";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
|
||
|
case 3: sCreature="NW_WatElder";
|
||
|
sCreature2="NW_WaterHuge";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,60);
|
||
|
break;
|
||
|
|
||
|
case 4: sCreature="NW_golIron";
|
||
|
sCreature2="NW_golStone";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,20);
|
||
|
break;
|
||
|
|
||
|
case 5: sCreature="NW_demon";
|
||
|
sCreature2="NW_halffnd001";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 6: sCreature="nw_slaaddthboss";
|
||
|
sCreature2="NW_Slaaddeth";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,90);
|
||
|
break;
|
||
|
|
||
|
case 7: sCreature="NW_lich003";
|
||
|
sCreature2="NW_vampire003";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
|
||
|
case 8: sCreature="nw_beardireboss";
|
||
|
sCreature2="nw_vampire";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1);
|
||
|
break;
|
||
|
|
||
|
case 9: sCreature="NW_drg" + DragonColor();
|
||
|
sCreature=sCreature + "001";
|
||
|
sCreature2="NW_halfdra001";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void SummonMonster10(location oLoc1)
|
||
|
{
|
||
|
//level 16+
|
||
|
string sCreature="";
|
||
|
string sCreature2="";
|
||
|
int iNumber=0;
|
||
|
int iIndex=0;
|
||
|
|
||
|
switch(Random(6))
|
||
|
{
|
||
|
case 0: sCreature="nw_airelder";
|
||
|
sCreature2="NW_AirHuge";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,20);
|
||
|
break;
|
||
|
case 1: sCreature="NW_lichboss";
|
||
|
sCreature2="NW_vampire";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,20);
|
||
|
break;
|
||
|
case 2: sCreature="NW_ogremageboss";
|
||
|
sCreature2="NW_ogremageboss";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
|
||
|
case 3: sCreature="nw_balorboss";
|
||
|
sCreature2="nw_demon";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
|
||
|
case 4: sCreature="NW_beardireboss";
|
||
|
sCreature2="NW_beardireboss";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,25);
|
||
|
break;
|
||
|
|
||
|
case 5: sCreature="NW_drg" + DragonColor();
|
||
|
sCreature=sCreature + "002";
|
||
|
sCreature2="NW_halfdra001";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SummonMonster11(location oLoc1)
|
||
|
{
|
||
|
//level 16+ hard , boss and rare mobs
|
||
|
string sCreature="";
|
||
|
string sCreature2="";
|
||
|
int iNumber=0;
|
||
|
int iIndex=0;
|
||
|
|
||
|
switch(Random(4))
|
||
|
{
|
||
|
case 0: sCreature="NW_lich001";
|
||
|
sCreature2="NW_vampire001";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10);
|
||
|
break;
|
||
|
case 1: sCreature="NW_lich002";
|
||
|
sCreature2="NW_demon";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
case 2: sCreature="nw_balorboss";
|
||
|
sCreature2="nw_demon";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 3: sCreature="NW_drg" + DragonColor();
|
||
|
sCreature=sCreature + "003";
|
||
|
sCreature2="NW_halfdra001";
|
||
|
PlaceMonster(sCreature,oLoc1,1,1,sCreature2,1);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
object SummonUndead(location oLoc1, int iLevel)
|
||
|
{
|
||
|
int iRandomMax;
|
||
|
int iRandom;
|
||
|
string sCreature;
|
||
|
string sCreature2;
|
||
|
object oCreature;
|
||
|
|
||
|
|
||
|
iRandom=Random(iLevel) + (iLevel-1);
|
||
|
|
||
|
|
||
|
if (iRandom>31)
|
||
|
{
|
||
|
iRandom = 31;
|
||
|
}
|
||
|
|
||
|
switch(iRandom)
|
||
|
{
|
||
|
case 0: sCreature = "NW_Skeleton";
|
||
|
sCreature2 = "NW_Skeleton";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,25);
|
||
|
break;
|
||
|
case 1: sCreature = "NW_Skeleton";
|
||
|
sCreature2 = "NW_Zombie01";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,2,sCreature2,25);
|
||
|
break;
|
||
|
case 2: sCreature = "NW_Skeleton";
|
||
|
sCreature2 = "NW_Zombie01";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,4,sCreature2,25);
|
||
|
break;
|
||
|
case 3: sCreature = "NW_Zombie01";
|
||
|
sCreature2 = "NW_Zombie02";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 4: sCreature = "NW_Skeleton";
|
||
|
sCreature2 = "NW_Zombie01";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 5: sCreature = "NW_Zombie01";
|
||
|
sCreature2 = "NW_Zombie02";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 6: sCreature = "NW_Zombie01";
|
||
|
sCreature2 = "NW_Ghoul";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,4,sCreature2,25);
|
||
|
break;
|
||
|
case 7: sCreature = "NW_Ghoul";
|
||
|
sCreature2 = "NW_Ghast";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 8: sCreature = "NW_Skeleton";
|
||
|
sCreature2 = "NW_Zombie02";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,2,2,sCreature2,75);
|
||
|
sCreature = "NW_Zombie01";
|
||
|
sCreature2 = "NW_Ghoul";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 9: sCreature = "NW_Wight";
|
||
|
sCreature2 = "NW_Ghoul";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,3,sCreature2,25);
|
||
|
break;
|
||
|
case 10: sCreature = "NW_Ghast";
|
||
|
sCreature2 = "haunting";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,4,sCreature2,50);
|
||
|
break;
|
||
|
case 11: sCreature = "NW_Wraith";
|
||
|
sCreature2 = "haunting";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 12: sCreature = "NW_Wraith";
|
||
|
sCreature2 = "NW_Shadow";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
sCreature = "NW_Wight";
|
||
|
sCreature2 = "NW_Ghoul";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 13: sCreature = "NW_Vampire";
|
||
|
sCreature2 = "NW_Wraith";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,20);
|
||
|
break;
|
||
|
case 14: sCreature = "NW_Wraith";
|
||
|
sCreature2 = "NW_Wight";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,4,sCreature2,25);
|
||
|
break;
|
||
|
case 15: sCreature = "NW_Spectre";
|
||
|
sCreature2 = "NW_Wraith";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,3,sCreature2,10);
|
||
|
break;
|
||
|
case 16: sCreature = "NW_SkelMage";
|
||
|
sCreature2 = "NW_Skeleton";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,2,sCreature2,90);
|
||
|
break;
|
||
|
sCreature = "NW_SkelPriest";
|
||
|
sCreature2 = "NW_SkelWar01";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
break;
|
||
|
case 17: sCreature = "NW_Mummy";
|
||
|
sCreature2 = "NW_Ghoullord";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 18: sCreature = "NW_Vampire002";
|
||
|
sCreature2 = "NW_Vampire";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
case 19: sCreature = "NW_Vampire001";
|
||
|
sCreature2 = "NW_Vampire003";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 20: sCreature = "NW_revenant001";
|
||
|
sCreature2 = "NW_Wraith";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 21: sCreature = "NW_mummyboss";
|
||
|
sCreature2 = "NW_Vampire";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
case 22: sCreature = "NW_mumfight";
|
||
|
sCreature2 = "NW_mumcleric";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,2,sCreature2,20);
|
||
|
sCreature = "NW_mummy";
|
||
|
sCreature2 = "NW_mummyboss";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,20);
|
||
|
break;
|
||
|
case 23: sCreature = "NW_mumcleric";
|
||
|
sCreature2 = "NW_mumfight";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,2,sCreature2,20);
|
||
|
sCreature = "NW_mummy";
|
||
|
sCreature2 = "NW_mummyboss";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,20);
|
||
|
break;
|
||
|
case 24: sCreature = "NW_mumcleric";
|
||
|
sCreature2 = "NW_mummy";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,4,sCreature2,70);
|
||
|
sCreature = "NW_mumfight";
|
||
|
sCreature2 = "NW_mummyboss";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,40);
|
||
|
break;
|
||
|
case 25: sCreature = "NW_lich003";
|
||
|
sCreature2 = "NW_Vampire";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10);
|
||
|
break;
|
||
|
case 26: sCreature = "NW_lich003";
|
||
|
sCreature2 = "NW_Vampire";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
sCreature = "NW_SkelMage";
|
||
|
sCreature2 = "NW_Skeleton";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
sCreature = "NW_SkelPriest";
|
||
|
sCreature2 = "NW_SkelWar01";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 27: sCreature = "NW_lichboss";
|
||
|
sCreature2 = "NW_Vampire003";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
break;
|
||
|
case 28: sCreature = "NW_lichboss";
|
||
|
sCreature2 = "NW_Vampire003";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
sCreature = "NW_SkelMage";
|
||
|
sCreature2 = "NW_Skeleton";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
sCreature = "NW_SkelPriest";
|
||
|
sCreature2 = "NW_SkelWar01";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 29: sCreature = "NW_lich001";
|
||
|
sCreature2 = "NW_Vampire";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
break;
|
||
|
case 30: sCreature = "NW_lich001";
|
||
|
sCreature2 = "NW_Vampire";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
sCreature = "NW_SkelMage";
|
||
|
sCreature2 = "NW_Skeleton";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
sCreature = "NW_SkelPriest";
|
||
|
sCreature2 = "NW_SkelWar01";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
break;
|
||
|
case 31: sCreature = "NW_lich002";
|
||
|
sCreature2 = "NW_Vampire003";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,10);
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
return oCreature;
|
||
|
}
|
||
|
|
||
|
object SummonBandits(location oLoc1,int iLevel)
|
||
|
{
|
||
|
int iRandomMax;
|
||
|
int iRandom;
|
||
|
int iPCCount;
|
||
|
string sCreature;
|
||
|
string sCreature2;
|
||
|
object oCreature;
|
||
|
|
||
|
iRandom = Random(10);
|
||
|
if (iRandom <2) iLevel++;
|
||
|
if (iRandom >8) iLevel--;
|
||
|
|
||
|
//adjust difficulty level for number of PC's in game
|
||
|
iPCCount = GetPCCount();
|
||
|
if (iPCCount ==1)
|
||
|
{
|
||
|
iLevel--;
|
||
|
}
|
||
|
|
||
|
if (iPCCount >3)
|
||
|
{
|
||
|
iLevel++;
|
||
|
}
|
||
|
|
||
|
if (iLevel>20) iLevel=20;
|
||
|
if (iLevel<1) iLevel=1;
|
||
|
|
||
|
if (iLevel<3)
|
||
|
{
|
||
|
if (Random(2)==0)
|
||
|
{
|
||
|
sCreature = "NW_Bandit001";
|
||
|
sCreature2 = "NW_Bandit002";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
} else {
|
||
|
sCreature = "NW_Bandit003";
|
||
|
sCreature2 = "NW_Bandit001";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel > 2 && iLevel<6)
|
||
|
{
|
||
|
sCreature = "NW_Bandit001";
|
||
|
sCreature2 = "NW_Bandit002";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,25);
|
||
|
sCreature = "NW_Bandit001";
|
||
|
sCreature2 = "NW_Bandit003";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,25);
|
||
|
sCreature = "NW_Bandit004";
|
||
|
sCreature2 = "NW_Bandit005";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,25);
|
||
|
}
|
||
|
|
||
|
if (iLevel > 5 && iLevel<9)
|
||
|
{
|
||
|
|
||
|
sCreature = "NW_Bandit003";
|
||
|
sCreature2 = "NW_Bandit002";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
sCreature = "NW_Bandit005";
|
||
|
sCreature2 = "NW_Bandit004";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
if (Random(3) == 0)
|
||
|
{
|
||
|
sCreature = "NW_Bandit006";
|
||
|
sCreature2 = "NW_Bandit004";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel > 8 && iLevel <13)
|
||
|
{
|
||
|
|
||
|
sCreature = "NW_Bandit003";
|
||
|
sCreature2 = "NW_Bandit002";
|
||
|
PlaceMonster(sCreature,oLoc1,2,3,sCreature2,50);
|
||
|
sCreature = "NW_Bandit005";
|
||
|
sCreature2 = "NW_Bandit004";
|
||
|
PlaceMonster(sCreature,oLoc1,1,2,sCreature2,50);
|
||
|
sCreature = "NW_Bandit006";
|
||
|
sCreature2 = "NW_Bandit004";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
}
|
||
|
|
||
|
if (iLevel > 12 && iLevel<16)
|
||
|
{
|
||
|
sCreature = "NW_Bandit006";
|
||
|
sCreature2 = "NW_Bandit003";
|
||
|
PlaceMonster(sCreature,oLoc1,1,4,sCreature2,50);
|
||
|
sCreature = "NW_Bandit005";
|
||
|
sCreature2 = "NW_Bandit004";
|
||
|
PlaceMonster(sCreature,oLoc1,1,3,sCreature2,50);
|
||
|
sCreature = "NW_Bandit007";
|
||
|
sCreature2 = "NW_Bandit004";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
}
|
||
|
|
||
|
if (iLevel > 15)
|
||
|
{
|
||
|
sCreature = "NW_drowfight020";
|
||
|
sCreature2 = "NW_drowrogue020";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,70);
|
||
|
sCreature = "NW_Bandit006";
|
||
|
sCreature2 = "NW_Bandit005";
|
||
|
PlaceMonster(sCreature,oLoc1,2,2,sCreature2,50);
|
||
|
sCreature = "NW_Bandit007";
|
||
|
sCreature2 = "NW_Bandit004";
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature2,50);
|
||
|
}
|
||
|
//SendMessageToPC(GetFirstPC(),"oCreature (In Bandits) = " + GetName(oCreature));
|
||
|
return oCreature;
|
||
|
}
|
||
|
|
||
|
void SummonAnything(location oLoc1,int iLevel)
|
||
|
{
|
||
|
int iRnd;
|
||
|
int iLevel2;
|
||
|
|
||
|
iLevel2 = iLevel/2+1;
|
||
|
iRnd = Random(10);
|
||
|
|
||
|
if (iRnd<2) iLevel2++;
|
||
|
if (iRnd>8) iLevel2--;
|
||
|
|
||
|
if (iLevel2<0) iLevel2=0;
|
||
|
if (iLevel2>11) iLevel2=10;
|
||
|
|
||
|
switch (iLevel2)
|
||
|
{
|
||
|
case 0 : SummonMonster0(oLoc1); break;
|
||
|
case 1 : SummonMonster1(oLoc1); break;
|
||
|
case 2 : SummonMonster2(oLoc1); break;
|
||
|
case 3 : SummonMonster3(oLoc1); break;
|
||
|
case 4 : SummonMonster4(oLoc1); break;
|
||
|
case 5 : SummonMonster5(oLoc1); break;
|
||
|
case 6 : SummonMonster6(oLoc1); break;
|
||
|
case 7 : SummonMonster7(oLoc1); break;
|
||
|
case 8 : SummonMonster8(oLoc1); break;
|
||
|
case 9 : SummonMonster9(oLoc1); break;
|
||
|
case 10 : SummonMonster10(oLoc1); break;
|
||
|
case 11 : SummonMonster11(oLoc1); break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
string GetCreature(int iLevel)
|
||
|
{
|
||
|
string sTag;
|
||
|
int iRnd;
|
||
|
|
||
|
iRnd=0;
|
||
|
|
||
|
if (iLevel <9)
|
||
|
{
|
||
|
iRnd = Random(6) + (iLevel-1) * 4;
|
||
|
}
|
||
|
|
||
|
if (iLevel > 8 && iLevel < 15)
|
||
|
{
|
||
|
iRnd = Random(10) + (iLevel * 3);
|
||
|
}
|
||
|
|
||
|
if (iLevel > 14)
|
||
|
{
|
||
|
iRnd = Random(10) + 46;
|
||
|
}
|
||
|
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_goblina";
|
||
|
break;
|
||
|
case 1: sTag = "nw_orca";
|
||
|
break;
|
||
|
case 2: sTag = "nw_skeleton";
|
||
|
break;
|
||
|
case 3: sTag = "NW_stirge";
|
||
|
break;
|
||
|
case 4: sTag = "NW_Bandit001";
|
||
|
break;
|
||
|
case 5: sTag = "NW_oldwarra";
|
||
|
break;
|
||
|
case 6: sTag = "NW_BugbearA";
|
||
|
break;
|
||
|
case 7: sTag = "NW_Spidgiant";
|
||
|
break;
|
||
|
case 8: sTag = "NW_wererat";
|
||
|
break;
|
||
|
case 9: sTag = "NW_Shadow";
|
||
|
break;
|
||
|
case 10: sTag = "NW_Ghoul";
|
||
|
break;
|
||
|
case 11: sTag = "NW_Werewolf";
|
||
|
break;
|
||
|
case 12: sTag = "haunting";
|
||
|
break;
|
||
|
case 13: sTag = "NW_Gargoyle";
|
||
|
break;
|
||
|
case 14: sTag = "NW_Imp";
|
||
|
break;
|
||
|
case 15: sTag = "NW_Spidwra";
|
||
|
break;
|
||
|
case 16: sTag = "NW_Zombwarr01";
|
||
|
break;
|
||
|
case 17: sTag = "nw_ogre01";
|
||
|
break;
|
||
|
case 18: sTag = "NW_Troll";
|
||
|
break;
|
||
|
case 19: sTag = "NW_Wight";
|
||
|
break;
|
||
|
case 20: sTag = "NW_Werecat";
|
||
|
break;
|
||
|
case 21: sTag = "NW_OrcChiefA";
|
||
|
break;
|
||
|
case 22: sTag = "NW_OrcWizA";
|
||
|
break;
|
||
|
case 23: sTag = "NW_OldMageA";
|
||
|
break;
|
||
|
case 24: sTag = "NW_Ettercap";
|
||
|
break;
|
||
|
case 25: sTag = "NW_Horror";
|
||
|
break;
|
||
|
case 26: sTag = "NW_Minotaur";
|
||
|
break;
|
||
|
case 27: sTag = "NW_Curst002";
|
||
|
break;
|
||
|
case 28: sTag = "NW_Wraith";
|
||
|
break;
|
||
|
case 29: sTag = "NW_Spectre";
|
||
|
break;
|
||
|
case 30: sTag = "NW_SkelMage";
|
||
|
break;
|
||
|
case 31: sTag = "NW_SkelPriest";
|
||
|
break;
|
||
|
case 32: sTag = "NW_SHMastif";
|
||
|
break;
|
||
|
case 33: sTag = "NW_Aranea";
|
||
|
break;
|
||
|
case 34: sTag = "NW_BugChiefA";
|
||
|
break;
|
||
|
case 35: sTag = "NW_BugWizB";
|
||
|
break;
|
||
|
case 36: sTag = "NW_Bandit003";
|
||
|
break;
|
||
|
case 37: sTag = "NW_Bandit004";
|
||
|
break;
|
||
|
case 38: sTag = "NW_OgreMage01";
|
||
|
break;
|
||
|
case 39: sTag = "NW_Ettin";
|
||
|
break;
|
||
|
case 40: sTag = "NW_Vampire";
|
||
|
break;
|
||
|
case 41: sTag = "NW_Yuan_ti002";
|
||
|
break;
|
||
|
case 42: sTag = "NW_Doomkght";
|
||
|
break;
|
||
|
case 43: sTag = "NW_Bodak";
|
||
|
break;
|
||
|
case 44: sTag = "NW_gntHill";
|
||
|
break;
|
||
|
case 45: sTag = "NW_gntMount";
|
||
|
break;
|
||
|
case 46: sTag = "NW_revenant001";
|
||
|
break;
|
||
|
case 47: sTag = "NW_mummy";
|
||
|
break;
|
||
|
case 48: sTag = "NW_gntFire";
|
||
|
break;
|
||
|
case 49: sTag = "NW_gntFrost";
|
||
|
break;
|
||
|
case 50: sTag = "NW_DMVrock";
|
||
|
break;
|
||
|
case 51: sTag = "NW_halffnd001";
|
||
|
break;
|
||
|
case 52: sTag = "NW_mummyboss";
|
||
|
break;
|
||
|
case 53: sTag = "NW_demon";
|
||
|
break;
|
||
|
case 54: sTag = "NW_lich003";
|
||
|
break;
|
||
|
case 55: sTag = "NW_balorboss";
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return sTag;
|
||
|
}
|
||
|
|
||
|
object SummonCreature(location oLoc1, int iLevel)
|
||
|
{
|
||
|
string sCreature;
|
||
|
object oCreature;
|
||
|
|
||
|
sCreature=GetCreature(iLevel);
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature,25);
|
||
|
return oCreature;
|
||
|
}
|
||
|
|
||
|
|
||
|
string GetAnimal(int iLevel)
|
||
|
{
|
||
|
string sTag;
|
||
|
int iRnd;
|
||
|
|
||
|
if (iLevel<3)
|
||
|
{
|
||
|
iRnd = Random(16);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_deer";
|
||
|
break;
|
||
|
case 1: sTag = "nw_wolf";
|
||
|
break;
|
||
|
case 2: sTag = "nw_bearblck";
|
||
|
break;
|
||
|
case 3: sTag = "NW_cat";
|
||
|
break;
|
||
|
case 4: sTag = "NW_panther";
|
||
|
break;
|
||
|
case 5: sTag = "nw_deer";
|
||
|
break;
|
||
|
case 6: sTag = "nw_wolf";
|
||
|
break;
|
||
|
case 7: sTag = "nw_wolf";
|
||
|
break;
|
||
|
case 8: sTag = "nw_wolf";
|
||
|
break;
|
||
|
case 9: sTag = "NW_cat";
|
||
|
break;
|
||
|
case 10: sTag = "nw_dryad";
|
||
|
break;
|
||
|
case 11: sTag = "nw_pixie";
|
||
|
break;
|
||
|
case 12: sTag = "nw_boar";
|
||
|
break;
|
||
|
case 13: sTag = "nw_raptor001";
|
||
|
break;
|
||
|
case 14: sTag = "nw_bat";
|
||
|
break;
|
||
|
case 15: sTag = "nw_ox";
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel > 2 && iLevel < 14)
|
||
|
{
|
||
|
iRnd = Random(18);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_deer";
|
||
|
break;
|
||
|
case 1: sTag = "nw_wolf";
|
||
|
break;
|
||
|
case 2: sTag = "nw_bearblck";
|
||
|
break;
|
||
|
case 3: sTag = "NW_cat";
|
||
|
break;
|
||
|
case 4: sTag = "NW_panther";
|
||
|
break;
|
||
|
case 5: sTag = "NW_worg";
|
||
|
break;
|
||
|
case 6: sTag = "NW_boar";
|
||
|
break;
|
||
|
case 7: sTag = "NW_cougar";
|
||
|
break;
|
||
|
case 8: sTag = "NW_cragcat";
|
||
|
break;
|
||
|
case 9: sTag = "NW_jaguar";
|
||
|
break;
|
||
|
case 10: sTag = "NW_bearbrwn";
|
||
|
break;
|
||
|
case 11: sTag = "NW_wolfwint";
|
||
|
break;
|
||
|
case 12: sTag = "NW_lion";
|
||
|
break;
|
||
|
case 13: sTag = "NW_boardire";
|
||
|
break;
|
||
|
case 14: sTag = "nw_bearpolar";
|
||
|
break;
|
||
|
case 15: sTag = "nw_bearkodiak";
|
||
|
break;
|
||
|
case 16: sTag = "nw_dryad";
|
||
|
break;
|
||
|
case 17: sTag = "nw_pixie";
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel > 13)
|
||
|
{
|
||
|
iRnd = Random(10);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_pixie";
|
||
|
break;
|
||
|
case 1: sTag = "nw_wolf";
|
||
|
break;
|
||
|
case 2: sTag = "nw_bearblck";
|
||
|
break;
|
||
|
case 3: sTag = "NW_wolfdireboss";
|
||
|
break;
|
||
|
case 4: sTag = "NW_beardireboss";
|
||
|
break;
|
||
|
case 5: sTag = "nw_diretiger";
|
||
|
break;
|
||
|
case 6: sTag = "NW_wolfdireboss";
|
||
|
break;
|
||
|
case 7: sTag = "NW_beardireboss";
|
||
|
break;
|
||
|
case 8: sTag = "nw_diretiger";
|
||
|
break;
|
||
|
case 9: sTag = "NW_wolfdireboss";
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return sTag;
|
||
|
}
|
||
|
|
||
|
object SummonAnimal(location oLoc1, int iLevel)
|
||
|
{
|
||
|
string sCreature;
|
||
|
object oCreature;
|
||
|
|
||
|
sCreature=GetAnimal(iLevel);
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature,25);
|
||
|
return oCreature;
|
||
|
}
|
||
|
|
||
|
|
||
|
string GetDemon(int iLevel,int iMod=0)
|
||
|
{
|
||
|
int iRnd;
|
||
|
int iFlag;
|
||
|
string sTag;
|
||
|
|
||
|
iFlag = 0;
|
||
|
|
||
|
while (iFlag == 0)
|
||
|
{
|
||
|
iFlag = 1;
|
||
|
iRnd = Random(iLevel) + 1 + iMod;
|
||
|
if (iRnd>19)
|
||
|
{
|
||
|
iRnd=19;
|
||
|
}
|
||
|
if (iLevel > 9 && iRnd < (iLevel/2))
|
||
|
{
|
||
|
iFlag = 0;
|
||
|
}
|
||
|
if (iLevel > 15 && iRnd < (iLevel*2/3))
|
||
|
{
|
||
|
iFlag = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_tiefling";
|
||
|
break;
|
||
|
case 1: sTag = "nw_hellhound";
|
||
|
break;
|
||
|
case 2: sTag = "nw_imp";
|
||
|
break;
|
||
|
case 3: sTag = "NW_dmquasit";
|
||
|
break;
|
||
|
case 4: sTag = "NW_shmastif";
|
||
|
break;
|
||
|
case 5: sTag = "nw_beastxvim";
|
||
|
break;
|
||
|
case 6: sTag = "NW_slaadred";
|
||
|
break;
|
||
|
case 7: sTag = "NW_slaadbl";
|
||
|
break;
|
||
|
case 8: sTag = "nw_shfiend";
|
||
|
break;
|
||
|
case 9: sTag = "NW_dmsucubus";
|
||
|
break;
|
||
|
case 10: sTag = "nw_slaadgrn";
|
||
|
break;
|
||
|
case 11: sTag = "nw_rakasha";
|
||
|
break;
|
||
|
case 12: sTag = "nw_bodak";
|
||
|
break;
|
||
|
case 13: sTag = "NW_slaadgryboss";
|
||
|
break;
|
||
|
case 14: sTag = "NW_dmvrock";
|
||
|
break;
|
||
|
case 15: sTag = "nw_halffnd001";
|
||
|
break;
|
||
|
case 16: sTag = "NW_slaaddeth";
|
||
|
break;
|
||
|
case 17: sTag = "NW_slaaddthboss";
|
||
|
break;
|
||
|
case 18: sTag = "nw_demon";
|
||
|
break;
|
||
|
case 19: sTag = "NW_balorboss";
|
||
|
break;
|
||
|
}
|
||
|
return sTag;
|
||
|
}
|
||
|
|
||
|
object SummonDemon(location oLoc1, int iLevel,int iSwarm=0)
|
||
|
{
|
||
|
int iRnd;
|
||
|
int iIndex;
|
||
|
int iRnd2;
|
||
|
int iIndex2;
|
||
|
string sCreature;
|
||
|
object oCreature;
|
||
|
|
||
|
switch (iSwarm)
|
||
|
{
|
||
|
case 0: sCreature=GetDemon(iLevel);
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature,25);
|
||
|
break;
|
||
|
case 1: iRnd = Random(3)+2;
|
||
|
sCreature=GetDemon(iLevel);
|
||
|
for (iIndex=0; iIndex < iRnd; iIndex++)
|
||
|
{
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature,25);
|
||
|
}
|
||
|
break;
|
||
|
case 2: iRnd = Random(3)+2;
|
||
|
for (iIndex=0; iIndex < iRnd; iIndex++)
|
||
|
{
|
||
|
sCreature=GetDemon(iLevel);
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature,25);
|
||
|
}
|
||
|
break;
|
||
|
case 3: iRnd = Random(3)+2;
|
||
|
for (iIndex=0; iIndex < iRnd; iIndex++)
|
||
|
{
|
||
|
iRnd2 = Random(3)+2;
|
||
|
for (iIndex2=0; iIndex2 < iRnd2; iIndex2++)
|
||
|
{
|
||
|
sCreature=GetDemon(iLevel);
|
||
|
oCreature=PlaceMonster(sCreature,oLoc1,1,1,sCreature,25);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return oCreature;
|
||
|
}
|
||
|
|
||
|
object SummonElemental(location oLoc1, int iLevel)
|
||
|
{
|
||
|
int iRnd;
|
||
|
int iNum;
|
||
|
int iIndex;
|
||
|
string sType;
|
||
|
string sTag;
|
||
|
string sTag2;
|
||
|
object oCreature;
|
||
|
|
||
|
iRnd = Random(4);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sType = "Fire"; break;
|
||
|
case 1: sType = "Earth"; break;
|
||
|
case 2: sType = "Air"; break;
|
||
|
case 3: sType = "Water"; break;
|
||
|
}
|
||
|
|
||
|
|
||
|
if (iLevel < 3)
|
||
|
{
|
||
|
iRnd = Random(4);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_mepooze"; break;
|
||
|
case 1: sTag = "nw_mepmagma"; break;
|
||
|
case 2: sTag = "nw_mepsteam"; break;
|
||
|
case 3: sTag = "nw_mepsalt"; break;
|
||
|
}
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag,25);
|
||
|
}
|
||
|
|
||
|
if (iLevel > 2 && iLevel < 11)
|
||
|
{
|
||
|
iNum = (iLevel-1)/2;
|
||
|
iRnd = Random(iNum) + 1;
|
||
|
for (iIndex=1; iIndex <=iRnd; iIndex++)
|
||
|
{
|
||
|
sTag = "nw_" + sType;
|
||
|
sTag2 = "nw_mep" + sType;
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag2,25);
|
||
|
}
|
||
|
iRnd = Random(9) + 2;
|
||
|
if (iLevel > iRnd)
|
||
|
{
|
||
|
iRnd = Random(3) + 1;
|
||
|
for (iIndex=1; iIndex <=iRnd; iIndex++)
|
||
|
{
|
||
|
sTag = "nw_invstalk";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag2,25);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
iRnd = Random(15) + 6;
|
||
|
if (iLevel > iRnd)
|
||
|
{
|
||
|
sTag = "nw_" + sType + "huge";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag,5);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel > 10 && iLevel < 16)
|
||
|
{
|
||
|
iRnd = Random(3) + 1;
|
||
|
for (iIndex=1; iIndex <=iRnd; iIndex++)
|
||
|
{
|
||
|
sTag = "nw_" + sType + "huge";
|
||
|
sTag2 = "nw_" + sType;
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag2,50);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel > 15 && iLevel < 19)
|
||
|
{
|
||
|
iRnd = Random(3) + 1;
|
||
|
for (iIndex=1; iIndex <=iRnd; iIndex++)
|
||
|
{
|
||
|
sTag = "nw_" + sType + "great";
|
||
|
sTag2 = "nw_" + sType + "huge";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag2,50);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel > 18)
|
||
|
{
|
||
|
iRnd = Random(3) + 1;
|
||
|
for (iIndex=1; iIndex <=iRnd; iIndex++)
|
||
|
{
|
||
|
sTag = "nw_" + sType + "elder";
|
||
|
if (sType == "earth")
|
||
|
{
|
||
|
sTag = "nw_eartheld";
|
||
|
}
|
||
|
if (sType == "water")
|
||
|
{
|
||
|
sTag = "nw_watelder";
|
||
|
}
|
||
|
sTag2 = "nw_" + sType + "great";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag2,50);
|
||
|
}
|
||
|
}
|
||
|
return oCreature;
|
||
|
}
|
||
|
|
||
|
object SummonInsect(location oLoc1, int iLevel)
|
||
|
{
|
||
|
int iRnd;
|
||
|
string sTag;
|
||
|
string sTag2;
|
||
|
object oCreature;
|
||
|
|
||
|
if (iLevel<2)
|
||
|
{
|
||
|
sTag = "nw_btlfire";
|
||
|
sTag2 = "nw_btlfire02";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,4,sTag2,5);
|
||
|
}
|
||
|
|
||
|
if (iLevel>1 && iLevel <4)
|
||
|
{
|
||
|
iRnd=Random(4);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_btlFire02";
|
||
|
sTag2= "nw_btlFire";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,4,sTag2,25);
|
||
|
break;
|
||
|
case 1: sTag = "nw_btlbomb";
|
||
|
sTag2= "nw_btlFire02";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,25);
|
||
|
break;
|
||
|
case 2: sTag = "nw_spidgiant";
|
||
|
sTag2= "nw_spidgiant";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,25);
|
||
|
break;
|
||
|
case 3: sTag = "nw_btlstink";
|
||
|
sTag2= "nw_btlbomb";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,25);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
if (iLevel>3 && iLevel <7)
|
||
|
{
|
||
|
iRnd=Random(8);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_btlstink";
|
||
|
sTag2= "nw_btlbomb";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,2,2,sTag2,25);
|
||
|
break;
|
||
|
case 1: sTag = "nw_spidgiant";
|
||
|
sTag2= "nw_spidswrd";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,2,2,sTag2,25);
|
||
|
break;
|
||
|
case 2: sTag = "nw_spidswrd";
|
||
|
sTag2= "nw_spidwra";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,25);
|
||
|
break;
|
||
|
case 3: sTag = "nw_spidphase";
|
||
|
sTag2= "nw_spidwra";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,25);
|
||
|
break;
|
||
|
case 4: sTag = "nw_btlstag";
|
||
|
sTag2= "nw_btlstink";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,35);
|
||
|
break;
|
||
|
case 5: sTag = "nw_spiddire";
|
||
|
sTag2= "nw_spidswrd";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag2,25);
|
||
|
break;
|
||
|
case 6: sTag = "nw_spidgiant";
|
||
|
sTag2= "nw_spidwra";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,20);
|
||
|
sTag = "nw_spidswrd";
|
||
|
sTag2= "nw_spidphase";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,20);
|
||
|
break;
|
||
|
case 7: sTag = "nw_btlfire02";
|
||
|
sTag2= "nw_btlstink";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,50);
|
||
|
sTag = "nw_btlbomb";
|
||
|
sTag2= "nw_btlstag";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,50);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel>6 && iLevel <10)
|
||
|
{
|
||
|
iRnd=Random(4);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_btlstag";
|
||
|
sTag2= "nw_btlbomb";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,4,sTag2,25);
|
||
|
break;
|
||
|
case 1: sTag = "nw_spiddire";
|
||
|
sTag2= "nw_spidswrd";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,4,sTag2,25);
|
||
|
break;
|
||
|
case 2: sTag = "nw_spidgiant";
|
||
|
sTag2= "nw_spidwra";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
sTag = "nw_spidswrd";
|
||
|
sTag2= "nw_spidphase";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
break;
|
||
|
case 3: sTag = "nw_btlfire02";
|
||
|
sTag2= "nw_btlstink";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
sTag = "nw_btlbomb";
|
||
|
sTag2= "nw_btlstag";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel>9 && iLevel <15)
|
||
|
{
|
||
|
iRnd=Random(4);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_btlstag";
|
||
|
sTag2= "nw_btlbomb";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,4,sTag2,25);
|
||
|
break;
|
||
|
case 1: sTag = "nw_spiddire";
|
||
|
sTag2= "nw_spidswrd";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,4,sTag2,25);
|
||
|
break;
|
||
|
case 2: sTag = "nw_spidgiant";
|
||
|
sTag2= "nw_spidwra";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
sTag = "nw_spidswrd";
|
||
|
sTag2= "nw_spidphase";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
sTag = "nw_spiderboss";
|
||
|
sTag2= "nw_spidphase";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag2,10);
|
||
|
break;
|
||
|
case 3: sTag = "nw_btlfire02";
|
||
|
sTag2= "nw_btlstink";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
sTag = "nw_btlbomb";
|
||
|
sTag2= "nw_btlstag";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel>14 && iLevel <17)
|
||
|
{
|
||
|
iRnd=Random(2);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_spidgiant";
|
||
|
sTag2= "nw_spidwra";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
sTag = "nw_spidswrd";
|
||
|
sTag2= "nw_spidphase";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
sTag = "nw_spiderboss";
|
||
|
sTag2= "nw_spidphase";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag2,10);
|
||
|
break;
|
||
|
case 1: sTag = "nw_btlfire02";
|
||
|
sTag2= "nw_btlstink";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
sTag = "nw_btlbomb";
|
||
|
sTag2= "nw_btlstag";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,50);
|
||
|
sTag = "nw_beetleboss";
|
||
|
sTag2= "nw_btlstag";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,1,sTag2,10);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iLevel>16)
|
||
|
{
|
||
|
iRnd=Random(2);
|
||
|
switch (iRnd)
|
||
|
{
|
||
|
case 0: sTag = "nw_spidgiant";
|
||
|
sTag2= "nw_spidwra";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,50);
|
||
|
sTag = "nw_spidswrd";
|
||
|
sTag2= "nw_spidphase";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,50);
|
||
|
sTag = "nw_spiderboss";
|
||
|
sTag2= "nw_spidphase";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,10);
|
||
|
break;
|
||
|
case 1: sTag = "nw_btlfire02";
|
||
|
sTag2= "nw_btlstink";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,50);
|
||
|
sTag = "nw_btlbomb";
|
||
|
sTag2= "nw_btlstag";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,2,sTag2,50);
|
||
|
sTag = "nw_beetleboss";
|
||
|
sTag2= "nw_btlstag";
|
||
|
oCreature=PlaceMonster(sTag,oLoc1,1,3,sTag2,10);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return oCreature;
|
||
|
}
|
||
|
|