EN4_PRC8/_module/nss/en4_rezhelper.nss

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void main()
{
int iNPCHelpers;
int iIndex;
int iFlag;
string sNPC;
string sNPCTag;
object oNPC;
location lLoc;
iNPCHelpers = GetLocalInt(GetModule(),"QuestNPCHelpers");
iIndex = 0;
iFlag = 0;
while (iIndex < iNPCHelpers)
{
iIndex++;
sNPC = "QuestNPCHelper" + IntToString(iIndex);
sNPCTag = GetLocalString(GetModule(),sNPC);
if (!GetIsObjectValid(GetObjectByTag(sNPCTag)))
{
lLoc = GetLocation(GetObjectByTag("POST_" + sNPCTag));
oNPC = CreateObject(OBJECT_TYPE_CREATURE,sNPCTag,lLoc);
SendMessageToPC(GetPCSpeaker(),GetName(oNPC) + " has been restored.");
}
}
}