EN4_PRC8/_module/nss/en4_evilport3.nss

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#include "nw_i0_plot"
//#include "nw_i0_tool"
void main()
{
object oPC;
object oSpawnPoint;
int iLevel;
int iGold;
int iPCGold;
oPC = GetPCSpeaker();
oSpawnPoint = GetObjectByTag("IP1_Evilspawn");
DelayCommand(0.5f,AssignCommand(OBJECT_SELF,ActionCastFakeSpellAtObject(SPELL_GATE,oPC)));
DelayCommand(3.0f,AssignCommand(oPC,JumpToLocation(GetLocation(oSpawnPoint))));
}