28 lines
789 B
Plaintext
28 lines
789 B
Plaintext
|
// x2_mod_def_equ,prc_equip
|
||
|
/////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// This script has been auto-generated by HakInstaller to call
|
||
|
// multiple handlers for the onplayerequipitem event.
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////
|
||
|
#include "prc_x2_itemprop"
|
||
|
#include "x2_inc_treasure"
|
||
|
#include "rd_treasure"
|
||
|
#include "utl_i_sqlocals"
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
|
||
|
ExecuteScript("x2_mod_def_equ", OBJECT_SELF);
|
||
|
|
||
|
object oItem = GetPCItemLastEquipped();
|
||
|
object oPC = GetPCItemLastEquippedBy();
|
||
|
|
||
|
//This will remove temp properties if wielder isn't true wielder
|
||
|
if (!(SQLocals_GetString(oItem,"PCWielder")=="") && !(SQLocals_GetString(oItem,"PCWielder")==GetName(oPC)))
|
||
|
IPRemoveAllItemProperties(oItem);
|
||
|
|
||
|
GetSpecialWeaponBonus(oPC,oItem);
|
||
|
|
||
|
}
|