Battledale_PRC8/_module/nss/px_telewand_shad.nss
Jaysyn904 7b9e44ebbb Initial upload
Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
2024-03-11 23:44:08 -04:00

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void main()
{
object oMySpeaker = GetLastSpeaker();
location lTargetLoc = GetLocation(oMySpeaker);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_IMPLOSION),lTargetLoc);
CreateObject(OBJECT_TYPE_PLACEABLE,"px_azetoth_gate",lTargetLoc);
ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectVisualEffect(VFX_DUR_PROT_SHADOW_ARMOR),GetObjectByTag("px_azetoth_gate"));
}