Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
10 lines
389 B
Plaintext
10 lines
389 B
Plaintext
void main()
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{
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object oMySpeaker = GetLastSpeaker();
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location lTargetLoc = GetLocation(oMySpeaker);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_IMPLOSION),lTargetLoc);
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CreateObject(OBJECT_TYPE_PLACEABLE,"px_azetoth_gate",lTargetLoc);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectVisualEffect(VFX_DUR_PROT_SHADOW_ARMOR),GetObjectByTag("px_azetoth_gate"));
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}
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