Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
24 lines
602 B
Plaintext
24 lines
602 B
Plaintext
void SetPLocalInt(object oPC,string sLocalName, int nValue)
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{
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object oMember;
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oMember = GetFirstFactionMember(oPC);
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while (GetIsObjectValid(oMember))
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{
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SetLocalInt(oMember,sLocalName,nValue);
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oMember = GetNextFactionMember(oPC);
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}
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return;
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}
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void main()
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{
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object oPC = GetLastUsedBy();
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PlayAnimation(ANIMATION_PLACEABLE_OPEN,1.0,0.0);
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SetPLocalInt(oPC,"DeTrapped",1);
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AssignCommand(GetObjectByTag("px_portc_2"),ActionUnlockObject(GetObjectByTag("px_portc_2")));
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AssignCommand(GetObjectByTag("px_portc_1"),ActionUnlockObject(GetObjectByTag("px_portc_1")));
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}
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