Battledale_PRC8/_module/nss/nk_fp_weightente.nss
Jaysyn904 7b9e44ebbb Initial upload
Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
2024-03-11 23:44:08 -04:00

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void main()
{
object oPC = GetEnteringObject();
object oDoor = GetNearestObjectByTag("NK_FP_DOOR04", OBJECT_SELF, 1);
int nTotalWeight = GetLocalInt(OBJECT_SELF, "NK_FP_WEIGHT");
int nSize = GetCreatureSize(oPC);
int nWeight;
if (nSize == CREATURE_SIZE_TINY)
{
nWeight = 1;
}
else if (nSize == CREATURE_SIZE_SMALL)
{
nWeight = 2;
}
else if (nSize == CREATURE_SIZE_MEDIUM)
{
nWeight = 3;
}
else if (nSize == CREATURE_SIZE_LARGE)
{
nWeight = 4;
}
else if (nSize == CREATURE_SIZE_HUGE)
{
nWeight = 5;
}
nTotalWeight = nTotalWeight + nWeight;
if (nTotalWeight >= 5)
{
SetLocked(oDoor, 0);
ActionOpenDoor(oDoor);
PlaySound("as_sw_stonplate1");
}
else
{
SendMessageToPC(oPC, "You don't seem to be heavy enough to lower the pressure plate.");
}
SetLocalInt(OBJECT_SELF, "NK_FP_WEIGHT", nTotalWeight);
}