Battledale_PRC8/_module/nss/nk_fp_checkstone.nss
Jaysyn904 7b9e44ebbb Initial upload
Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
2024-03-11 23:44:08 -04:00

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//::///////////////////////////////////////////////
//:: FileName nk_fp_checkstone
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 11.10.2002 13:49:17
//:://////////////////////////////////////////////
#include "nw_i0_tool"
int StartingConditional()
{
object oPC = GetPCSpeaker();
int nClass1 = GetClassByPosition(1, oPC);
int nClass2 = GetClassByPosition(2, oPC);
int nClass3 = GetClassByPosition(3, oPC);
string sClass1Num;
string sClass2Num;
string sClass3Num;
if (nClass2 == CLASS_TYPE_INVALID)
{
nClass2 = nClass1;
}
if (nClass3 == CLASS_TYPE_INVALID)
{
nClass3 = nClass1;
}
nClass1 = nClass1 + 1;
nClass2 = nClass2 + 1;
nClass3 = nClass3 + 1;
if (nClass1 < 10)
{
sClass1Num = "0"+IntToString(nClass1);
}
else
{
sClass1Num = IntToString(nClass1);
}
if (nClass2 < 10)
{
sClass2Num = "0"+IntToString(nClass2);
}
else
{
sClass2Num = IntToString(nClass2);
}
if (nClass3 < 10)
{
sClass3Num = "0"+IntToString(nClass3);
}
else
{
sClass3Num = IntToString(nClass3);
}
string sTag1 = "NK_FP_STONE" + sClass1Num;
string sTag2 = "NK_FP_STONE" + sClass2Num;
string sTag3 = "NK_FP_STONE" + sClass3Num;
int nHasRightStone = 0;
object oStone1 = GetItemPossessedBy(oPC, sTag1);
object oStone2 = GetItemPossessedBy(oPC, sTag2);
object oStone3 = GetItemPossessedBy(oPC, sTag3);
if((oStone1!=OBJECT_INVALID) || (oStone2!=OBJECT_INVALID) || (oStone3!=OBJECT_INVALID))
return TRUE;
return FALSE;
}