Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
53 lines
804 B
Plaintext
53 lines
804 B
Plaintext
void main()
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{
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object oObject=GetEnteringObject();
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int nPCinArea=FALSE;
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int nIdx;
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object oPC=GetEnteringObject();
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if (GetIsDM(oPC))
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{
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return;
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}
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if (!GetIsPC(oPC))
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{
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return;
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}
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oObject=GetFirstObjectInArea();
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while (GetIsObjectValid(oObject))
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{
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if (GetIsPC(oObject)&&oObject!=oPC)
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{
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nPCinArea = TRUE;
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}
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oObject=GetNextObjectInArea();
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}
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/// this returns true if there are any PCs in the area that are NOT
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/// the object that just entered the area
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if (nPCinArea != TRUE)
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{
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if (GetIsObjectValid(GetObjectByTag("jw_silver_trap")))
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{
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return;
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}
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else
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{
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oObject=CreateObject(OBJECT_TYPE_PLACEABLE,"jw_silver_trap",GetLocation(GetObjectByTag("jw_silver_object")));
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SignalEvent(oObject,EventUserDefined(10));
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}
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}
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}
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