Finished PRC8 integration. Moved creature abilities to top hak. Setup tooling. Created release archive
72 lines
1.4 KiB
Plaintext
72 lines
1.4 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Custom User Defined Event
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//:: FileName
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By:
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//:: Created On:
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//:://////////////////////////////////////////////
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void main()
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{
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ExecuteScript("prc_npc_userdef", OBJECT_SELF);
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int nUser = GetUserDefinedEventNumber();
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if(nUser == 50) //Event sent by signposts
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{
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ActionSpeakString("Is it time? At last?");
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ActionDoCommand(ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_HOWL_ODD),OBJECT_SELF));
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ActionDoCommand(ActionPlayAnimation(ANIMATION_PLACEABLE_OPEN));
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object oTroll=CreateObject(OBJECT_TYPE_CREATURE,"jw_troll_sham",GetLocation(OBJECT_SELF));
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AssignCommand(oTroll,SpeakString("You are not the dragon lord . . ."));
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ActionDoCommand(DestroyObject(OBJECT_SELF));
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}
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else
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if(nUser == 60) //continued
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{
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}
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else if(nUser == 70) // PERCEIVE
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{
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}
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else if(nUser == 80) // END OF COMBAT
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{
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}
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else if(nUser == 1004) // ON DIALOGUE
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{
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}
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else if(nUser == 1005) // ATTACKED
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{
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}
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else if(nUser == 1006) // DAMAGED
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{
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}
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else if(nUser == 1007) // DEATH
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{
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}
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else if(nUser == 1008) // DISTURBED
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{
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}
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}
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