Battledale_PRC8/_module/nss/jw_mod_clientexi.nss
Jaysyn904 7b9e44ebbb Initial upload
Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
2024-03-11 23:44:08 -04:00

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// Will capture current HP of exiting PC
void MemSpells(object oPC);
void main()
{
object oPC = GetExitingObject();
object oModule = GetModule();
SetLocalInt(oModule,"HP"+GetName(oPC),GetMaxHitPoints(oPC)-GetCurrentHitPoints(oPC));
//MemSpells(oPC);
}
void MemSpells(object oPC)
{
int nSpellCount;
int nSpellCycle=0;
string sIntName;
object oModule = GetModule();
// Sets a local int on the module called Spell+nameofPC+spellnumber
// Which equals the count of spells the PC should have
while (nSpellCycle <= 599)
{
nSpellCount= GetHasSpell(nSpellCycle, oPC);
if (nSpellCount > 0)
{
sIntName="Spell"+GetName(oPC)+IntToString(nSpellCycle);
SetLocalInt(oModule,sIntName,nSpellCount);
}
nSpellCycle=nSpellCycle+1;
}
}