Battledale_PRC8/_module/nss/jw_lever_onoff.nss
Jaysyn904 7b9e44ebbb Initial upload
Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
2024-03-11 23:44:08 -04:00

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void main()
{
object oObject;
if (GetLocalInt(OBJECT_SELF,"triggered")==3)
{
FloatingTextStringOnCreature("It's stuck!",GetLastUsedBy());
PlaySound("as_sw_genericlk1");
}
else
{
if (GetLocalInt(OBJECT_SELF,"NW_L_AMION") != 1)
{
PlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
SetLocalInt(OBJECT_SELF,"NW_L_AMION",1);
oObject=GetNearestObjectByTag("jw_door_down");
AssignCommand(oObject,SetLocked(oObject,FALSE));
AssignCommand(oObject,ActionOpenDoor(oObject));
// DelayCommand(10.0,AssignCommand(oObject,ActionCloseDoor(oObject)));
//DelayCommand(10.5,AssignCommand(oObject,SetLocked(oObject,TRUE)));
DelayCommand(10.5,PlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE));
DelayCommand(10.5,SetLocalInt(OBJECT_SELF,"NW_L_AMION",0));
}
else
{
}
}
}