Jaysyn904 e5b3f6ad61 Finished PRC8 integration
Finished PRC8 integration.  Moved creature abilities to top hak.  Setup tooling.  Created release archive
2024-03-12 21:27:23 -04:00

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#include "NW_I0_GENERIC"
#include "prc_inc_racial"
int StartingConditional()
{
object oPC=GetPCSpeaker();
int iResult;
if (MyPRCGetRacialType(oPC)==RACIAL_TYPE_HALFLING)
{
return TRUE;
}
else
{
SpeakString("Well buttons and barndoors, what are you doing here?!");
SetIsTemporaryEnemy(oPC);
SetIsTemporaryEnemy(OBJECT_SELF,oPC);
if (!GetIsFighting(OBJECT_SELF))
{
ClearAllActions();
DetermineCombatRound();
}
return FALSE;
}
}