Jaysyn904 7b9e44ebbb Initial upload
Initial upload.  PRC8 has been added.  Module compiles, PRC's default AI & treasure scripts have been integrated.  Started work on top hak for SLA / Ability / Scripting modifications.
2024-03-11 23:44:08 -04:00

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void main()
{
int nCounter=GetLocalInt(OBJECT_SELF,"nCounter");
vector Vec;
string sString;
location lLocation;
int nCount=3;
int nIdx;
string sMob="sMob";
string sCheckstring;
object oMob;
if (nCounter==1)
// count 1
{
for (nIdx=1;nIdx<=nCount;nIdx++)
{
if (d2()==1)
{
sString="jw_elf_ghost";
}
else
{
sString="jw_elf_ghostf";
}
Vec=Vector(IntToFloat(Random(40))-20.0,IntToFloat(Random(40))-20.0,IntToFloat(Random(10))-10.0);
lLocation=Location(GetArea(OBJECT_SELF),GetPosition(OBJECT_SELF)-Vec,1.0);
oMob=CreateObject(OBJECT_TYPE_CREATURE,sString,lLocation);
sCheckstring=sMob+IntToString(nIdx);
SetLocalObject(OBJECT_SELF,sCheckstring,oMob);
}
}
// end count 1
else if (nCounter==2)
// count 2
{
for (nIdx=1;nIdx<=nCount;nIdx++)
{
sCheckstring=sMob+IntToString(nIdx);
oMob=GetLocalObject(OBJECT_SELF,sCheckstring);
if (GetIsObjectValid(oMob))
{
SetPlotFlag(oMob,FALSE);
DestroyObject(oMob);
}
}
}
// end count 2
nCounter=nCounter+1;
if (nCounter>3)
{
nCounter=0;
}
SetLocalInt(OBJECT_SELF,"nCounter",nCounter);
}