Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
27 lines
591 B
Plaintext
27 lines
591 B
Plaintext
void main()
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{
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object oPC=GetEnteringObject();
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if (GetLocalInt(GetObjectByTag("jw_song_urn"),"active")==1)
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{
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if (WillSave(oPC,24,SAVING_THROW_TYPE_SONIC)==0)
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{
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//ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectFrightened(),oPC,20.0);
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ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_BLINDDEAF),oPC);
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AssignCommand(GetObjectByTag("jw_song_urn"),ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectDeaf(),oPC,200.0));
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//AssignCommand(oPC,ClearAllActions());
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// AssignCommand(oPC,ActionMoveAwayFromObject(GetObjectByTag("jw_song_urn"),TRUE));
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}
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}
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}
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