Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
33 lines
818 B
Plaintext
33 lines
818 B
Plaintext
void main()
|
|
{
|
|
if (GetLocalInt(OBJECT_SELF,"setup")!=1)
|
|
{
|
|
object oObject;
|
|
int nIdx;
|
|
|
|
|
|
for (nIdx=1;nIdx<=8;nIdx++)
|
|
{
|
|
oObject=GetObjectByTag("jw_andros_light"+IntToString(nIdx));
|
|
ApplyEffectToObject(DURATION_TYPE_PERMANENT,ExtraordinaryEffect(EffectVisualEffect(VFX_DUR_PROTECTION_GOOD_MINOR)),oObject);
|
|
}
|
|
|
|
|
|
nIdx=0;
|
|
oObject=GetObjectByTag("jw_andros_door",nIdx);
|
|
while (GetIsObjectValid(oObject))
|
|
{
|
|
ApplyEffectToObject(DURATION_TYPE_PERMANENT,ExtraordinaryEffect(EffectVisualEffect(VFX_DUR_PROT_SHADOW_ARMOR)),oObject);
|
|
nIdx++;
|
|
oObject=GetObjectByTag("jw_andros_door",nIdx);
|
|
}
|
|
|
|
|
|
oObject=GetObjectByTag("jw_andros_device");
|
|
ApplyEffectToObject(DURATION_TYPE_PERMANENT,ExtraordinaryEffect(EffectVisualEffect(VFX_DUR_PROT_SHADOW_ARMOR)),oObject);
|
|
|
|
|
|
SetLocalInt(OBJECT_SELF,"setup",1);
|
|
}
|
|
}
|