///::///////////////////////////////////////////////
//:: Summon Monster V
//:: NW_S0_Summon5
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
    Summons a dire spider to fight for the character
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: April 12 , 2001
//:://////////////////////////////////////////////
//:: VFX Pass By: Preston W, On: June 25, 2001

#include "NW_I0_SPELLS"
#include "x2_inc_spellhook"

void main()
{

/*
  Spellcast Hook Code
  Added 2003-06-20 by Georg
  If you want to make changes to all spells,
  check x2_inc_spellhook.nss to find out more

*/

    if (!X2PreSpellCastCode())
    {
    // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
        return;
    }

// End of Spell Cast Hook
    //Declare major variables
    int nMetaMagic = GetMetaMagicFeat();
    int nDuration = GetCasterLevel(OBJECT_SELF);

    effect eSummon = EffectSummonCreature("NW_S_diretiger");
    if(GetHasFeat(FEAT_ANIMAL_DOMAIN_POWER))
    {
        eSummon = EffectSummonCreature("NW_S_beardire");
    }
    effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_2);
    //Make metamagic check for extend
    if (nMetaMagic == METAMAGIC_EXTEND)
    {
        nDuration = nDuration *2;   //Duration is +100%
    }
    //Apply the VFX impact and summon effect
    ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eVis, GetSpellTargetLocation());
     if (nDuration<4)
    {
    nDuration=4;
    }
    ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, GetSpellTargetLocation(), RoundsToSeconds(nDuration));
}