///:://///////////////////////////////////////////// //:: Shapechange //:: NW_S0_ShapeChg.nss //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Jan 22, 2002 //::////////////////////////////////////////////// #include "x2_inc_spellhook" void main() { /* Spellcast Hook Code Added 2003-06-23 by GeorgZ If you want to make changes to all spells, check x2_inc_spellhook.nss to find out more */ if (!X2PreSpellCastCode()) { // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook //Declare major variables int nSpell = GetSpellId(); object oTarget = GetSpellTargetObject(); effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3); effect ePoly; int nPoly; int nMetaMagic = GetMetaMagicFeat(); int nDuration = GetCasterLevel(OBJECT_SELF); //Enter Metamagic conditions if (nMetaMagic == METAMAGIC_EXTEND) { nDuration = nDuration *2; //Duration is +100% } //Determine Polymorph subradial type if(nSpell == 392) { nPoly = POLYMORPH_TYPE_RED_DRAGON; } else if (nSpell == 393) { nPoly = POLYMORPH_TYPE_FIRE_GIANT; } else if (nSpell == 394) { nPoly = POLYMORPH_TYPE_BALOR; } else if (nSpell == 395) { nPoly = POLYMORPH_TYPE_DEATH_SLAAD; } else if (nSpell == 396) { nPoly = POLYMORPH_TYPE_IRON_GOLEM; } ePoly = EffectPolymorph(nPoly); //Fire cast spell at event for the specified target SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_SHAPECHANGE, FALSE)); //Apply the VFX impact and effects ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetLocation(oTarget)); DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ePoly, oTarget, RoundsToSeconds(nDuration))); }