///::///////////////////////////////////////////////
//:: Shadow Essence On Hit
//:: NW_S0_1ShadEss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
    1 Point Permenent Strength Damage
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: April 11, 2002
//:://////////////////////////////////////////////

void main()
{
    object oTarget = OBJECT_SELF;

    effect eDrain = EffectAbilityDecrease(ABILITY_STRENGTH, -1);
    effect eVis = EffectVisualEffect(VFX_IMP_REDUCE_ABILITY_SCORE);

    ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDrain, oTarget);
    ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
}