///:://///////////////////////////////////////////// //:: Burnt Other Fumes On Hit //:: NW_S0_1BrntOth //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* 1 Point Permenent Constitution Damage */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: April 11, 2002 //::////////////////////////////////////////////// void main() { object oTarget = OBJECT_SELF; effect eDrain = EffectAbilityDecrease(ABILITY_CONSTITUTION, -1); effect eVis = EffectVisualEffect(VFX_IMP_REDUCE_ABILITY_SCORE); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDrain, oTarget); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); }