//:://///////////////////////////////////////////// //:: sc_init_lamp //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: Pad O'Lion //:: Created On: 06/25/2002 //::////////////////////////////////////////////// // Placed in lightable objects' hearbeat event to be turned on/off by the // sc_nightwatch script void main() { if (GetLocalInt (OBJECT_SELF,"RUNONCE") != 1) { SetLocalInt (OBJECT_SELF,"RUNONCE", 1); PlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE); DelayCommand(0.4,SetPlaceableIllumination(OBJECT_SELF, FALSE)); SetLocalInt(OBJECT_SELF,"NW_L_AMION",0); DelayCommand(0.5,RecomputeStaticLighting(GetArea(OBJECT_SELF))); } }