void main()
{

object oMySpeaker = GetLastSpeaker();
object oMyTarget = GetLocalObject(oMySpeaker, "dmfx_wandtarget");
location lTargetLoc = GetLocalLocation(oMySpeaker, "dmfx_wandloc");

object oSpeaker = CreateObject(OBJECT_TYPE_PLACEABLE, "speaker_item", lTargetLoc, FALSE);
DelayCommand(0.5, AssignCommand( oSpeaker, ActionSpeakString ("You see fresh blood stains on the floor.")));
DelayCommand(3.0, DestroyObject(oSpeaker));

}