//:://///////////////////////////////////////////// //:: FileName sc_chk_rogue //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 26.06.2002 17:43:20 //::////////////////////////////////////////////// #include "prc_class_const" int StartingConditional() { object oPC = GetPCSpeaker(); int iRogue = GetLevelByClass(CLASS_TYPE_ROGUE, oPC) + GetLevelByClass(CLASS_TYPE_SCOUT, oPC) + GetLevelByClass(CLASS_TYPE_BEGUILER, oPC) + GetLevelByClass(CLASS_TYPE_NINJA, oPC) + GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC) + GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE, oPC); // Restrict based on the player's class int iPassed = 0; if(iRogue >= 1) iPassed = 1; if(iPassed == 0) return FALSE; return TRUE; }