void main()
{
object oPC = GetLastUsedBy();
if(FortitudeSave(oPC,16,SAVING_THROW_TYPE_POISON) == 0)
{
ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectAbilityDecrease(ABILITY_CONSTITUTION,d6()),oPC,60.0);
ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_IMP_DISEASE_S),oPC);
FloatingTextStringOnCreature(GetName(oPC)+" chokes on the bitter, rancid water.",oPC);
}
}