void main() { object oGuard = GetObjectByTag("MINOGON_GRD"); object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1); ChangeToStandardFaction(oGuard, STANDARD_FACTION_HOSTILE); AssignCommand(oGuard, ActionAttack(oPC, FALSE)); }