void main() { object oPC = GetPCSpeaker(); object oWaypoint = GetWaypointByTag("NK_FIREPITGOND"); ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HEAD_FIRE), GetLocation(oPC)); DelayCommand(1.0, AssignCommand(oPC, ActionJumpToObject(oWaypoint))); }