///////////////Hardcore Module
//Archaegeo 2002 Jun 25

// This script goes in Module Properties Events OnModuleLoad
// It sets up tracking to minimize heartbeat usage

#include "rpo_inc"
#include "x2_inc_switches"
#include "x2_inc_restsys"
#include "jw_persist_store"

void main()
{

//JWSetUpStore();

    if(BLEEDSYSTEM)
    {
        object oModule=GetModule();
        SetLocalInt(oModule, "PWS_EverybodyAlive", TRUE);
        SetLocalInt(oModule, "Debug", TRUE);
    }

// * Setting the switch below will enable a seperate Use Magic Device Skillcheck for
// * rogues when using scrolls
SetModuleSwitch (MODULE_SWITCH_ENABLE_UMD_SCROLLS, TRUE);

   // * Craft Feats: Use this to disable Item Creation Feats if you do not want
   // * them in your module
//    SetModuleSwitch (MODULE_SWITCH_DISABLE_ITEM_CREATION_FEATS, TRUE);

// * By default, all characters can use the various poisons that can be found to poison their weapons if
// * they win a Dex check. Activating this flag will restrict the use of poison to chars with the UsePoison
// * feat only
//  SetModuleSwitch (MODULE_SWITCH_RESTRICT_USE_POISON_TO_FEAT, TRUE);




}