//:://///////////////////////////////////////////// //:: Custom User Defined Event //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// void main() { object oObject; int nCounter; int nUser = GetUserDefinedEventNumber(); if(nUser == 500) //OPEN from other side { SetLocked(OBJECT_SELF,FALSE); DelayCommand(0.5,PlayAnimation(ANIMATION_PLACEABLE_OPEN)); DelayCommand(10.0,PlayAnimation(ANIMATION_PLACEABLE_CLOSE)); } if(nUser == 1001) //HEARTBEAT { } else if(nUser == 1002) // PERCEIVE { } else if(nUser == 1003) // END OF COMBAT { } else if(nUser == 1004) // ON DIALOGUE { } else if(nUser == 1005) // ATTACKED { } else if(nUser == 1006) // DAMAGED { } else if(nUser == 1007) // DEATH { } else if(nUser == 1008) // DISTURBED { } }