//:://///////////////////////////////////////////// //:: Custom User Defined Event //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// void main() { int nUser = GetUserDefinedEventNumber(); object oPC; int nRandom; vector vPosition; if(nUser == 1001) //HEARTBEAT { } else if(nUser == 1002) // PERCEIVE { } else if(nUser == 1003) // END OF COMBAT { } else if(nUser == 1004) // ON DIALOGUE { } else if(nUser == 1005) // ATTACKED { } else if(nUser == 1006) // DAMAGED { oPC=GetLastDamager(); nRandom=Random(4); if (nRandom==1) { ClearAllActions(); vPosition=GetPosition(oPC); SetFacingPoint(vPosition); effect eArrow = EffectVisualEffect(245); ApplyEffectToObject(DURATION_TYPE_INSTANT, eArrow, oPC); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_IMP_ACID_S),OBJECT_SELF); float fDist = GetDistanceToObject(oPC); float fDelay = (fDist/25.0);//(3.0 * log(fDist) + 2.0); //ActionCastFakeSpellAtObject(SPELL_MELFS_ACID_ARROW,oPC,PROJECTILE_PATH_TYPE_HIGH_BALLISTIC); if (ReflexSave(oPC,20,SAVING_THROW_REFLEX)==0) { DelayCommand(fDelay,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectBlindness(),oPC,20.0)); DelayCommand(fDelay,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectVisualEffect(VFX_DUR_BLIND),oPC,20.0)); DelayCommand(fDelay,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectPoison(POISON_HUGE_SPIDER_VENOM),oPC,20.0)); DelayCommand(fDelay,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectVisualEffect(VFX_IMP_POISON_S),oPC,20.0)); } } } else if(nUser == 1007) // DEATH { } else if(nUser == 1008) // DISTURBED { } }