////////////::///////////////////////////////////////////////////
//:: Default: On Spawn In
//:: NW_C2_DEFAULT9
//:: Copyright (c) 2001 Bioware Corp.
//::///////////////////////////////////////////////
/*
    Determines the course of action to be taken
    after having just been spawned in
*/
//::////////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Oct 25, 2001
//::///////////////////////////////////////////////


void main()
{
ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectVisualEffect(VFX_DUR_PROT_SHADOW_ARMOR),OBJECT_SELF);

ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectCutsceneDominated(),OBJECT_SELF);


}