////////////:://///////////////////////////////////////////////// //:: Default: On Spawn In //:: NW_C2_DEFAULT9 //:: Copyright (c) 2001 Bioware Corp. //:://///////////////////////////////////////////// /* Determines the course of action to be taken after having just been spawned in */ //:://////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Oct 25, 2001 //:://///////////////////////////////////////////// void main() { ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectVisualEffect(VFX_DUR_PROT_SHADOW_ARMOR),OBJECT_SELF); ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectCutsceneDominated(),OBJECT_SELF); }