//:://///////////////////////////////////////////// //:: Name x2_def_userdef //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Default On User Defined Event script */ //::////////////////////////////////////////////// //:: Created By: Keith Warner //:: Created On: June 11/03 //::////////////////////////////////////////////// #include "NW_I0_GENERIC" const int EVENT_USER_DEFINED_PRESPAWN = 1510; const int EVENT_USER_DEFINED_POSTSPAWN = 1511; void main() { ExecuteScript("prc_npc_userdef", OBJECT_SELF); int nUser = GetUserDefinedEventNumber(); if(nUser == EVENT_HEARTBEAT ) //HEARTBEAT { } else if(nUser == EVENT_PERCEIVE) // PERCEIVE { } else if(nUser == EVENT_END_COMBAT_ROUND) // END OF COMBAT { /* if (d3()!=1) { return; } PlaySound("as_an_sludggurg2"); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_IMP_UNSUMMON),OBJECT_SELF); if (GetAppearanceType(OBJECT_SELF)!=469) { //SpeakString("doing chest"); SetCreatureAppearanceType(OBJECT_SELF,469); return; } else { int nAppearance=469; int nRandom=d3(); switch (nRandom) { case 1: nAppearance=431; // chair //SpeakString("doing chair"); break; case 2: nAppearance=201; // combat dummy //SpeakString("doing chest"); break; case 3: nAppearance=220; // beggar //SpeakString("doing chest"); break; } SetCreatureAppearanceType(OBJECT_SELF,nAppearance); } */ } else if(nUser == EVENT_DIALOGUE) // ON DIALOGUE { } else if(nUser == EVENT_ATTACKED) // ATTACKED { } else if(nUser == EVENT_DAMAGED) // DAMAGED { } else if(nUser == 1007) // DEATH - do not use for critical code, does not fire reliably all the time { PlaySound("as_an_sludggurg2"); //ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(122),OBJECT_SELF); // cloud ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(234),OBJECT_SELF); // imp destruction ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(263),OBJECT_SELF); DelayCommand(0.3,ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(134),OBJECT_SELF)); } else if(nUser == EVENT_DISTURBED) // DISTURBED { } else if (nUser == EVENT_USER_DEFINED_PRESPAWN) { } else if (nUser == EVENT_USER_DEFINED_POSTSPAWN) { } }