void main() { object oPC=GetEnteringObject(); if (GetIsObjectValid(oPC)&&FortitudeSave(oPC,21,SAVING_THROW_TYPE_FIRE)==0) { //ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectFrightened(),oPC,20.0); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_IMP_FLAME_M),oPC); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectDamage(d6(2)+4,DAMAGE_TYPE_FIRE,DAMAGE_POWER_PLUS_THREE),oPC); //AssignCommand(oPC,ClearAllActions()); // AssignCommand(oPC,ActionMoveAwayFromObject(GetObjectByTag("jw_song_urn"),TRUE)); } }