//::///////////////////////////////////////////////
//:: Custom User Defined Event
//:: FileName
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*

*/
//:://////////////////////////////////////////////
//:: Created By:
//:: Created On:
//:://////////////////////////////////////////////

void main()
{
	ExecuteScript("prc_npc_userdef", OBJECT_SELF);
	
    int nUser = GetUserDefinedEventNumber();

    if(nUser == 1001) //HEARTBEAT
    {


    }
    else if(nUser == 1002) // PERCEIVE
    {

    }
    else if(nUser == 1003) // END OF COMBAT
    {

    }
    else if(nUser == 1004) // ON DIALOGUE
    {

    }
    else if(nUser == 1005) // ATTACKED
    {

    }
    else if(nUser == 1006) // DAMAGED
    {

    }
    else if(nUser == 1007) // DEATH
    {
    object oGas = CreateObject(OBJECT_TYPE_CREATURE, GetTag(OBJECT_SELF) + "_shad",GetLocation(OBJECT_SELF));
    SetLocalString(oGas, "NW_L_MYCREATOR", GetTag(OBJECT_SELF));
    DestroyObject(OBJECT_SELF, 0.5);
    }
    else if(nUser == 1008) // DISTURBED
    {

    }

}