//:://///////////////////////////////////////////// //:: Custom User Defined Event //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// #include "NW_I0_GENERIC" void main() { int nUser = GetUserDefinedEventNumber(); if(nUser == 1001) //HEARTBEAT { } else if(nUser == 1002) // PERCEIVE { object oPC=GetLastPerceived(); if (!GetIsPC(oPC)) { return; } object oRobe=GetItemInSlot(INVENTORY_SLOT_CHEST,oPC); int nRandom=Random(3)+1; string sSound; if (GetTag(oRobe)=="jw_rogues_outfit") { sSound="as_an_ratsqueak"; } else { sSound="c_rat_atk"; } sSound=sSound+IntToString(nRandom); PlaySound(sSound); object oGirl=GetObjectByTag("jw_elendie"); AssignCommand(oGirl,PlaySound(sSound)); } else if(nUser == 1003) // END OF COMBAT { } else if(nUser == 1004) // ON DIALOGUE { WalkWayPoints(); int nCounter = GetListenPatternNumber(); if ((nCounter==50)||(nCounter==51)) { object oObject=GetNearestObjectByTag("jw_rog_codedr"); AssignCommand(oObject,SetLocked(oObject,FALSE)); AssignCommand(oObject,ActionOpenDoor(oObject)); //DelayCommand(10.0,AssignCommand(oObject,ActionCloseDoor(oObject))); // DelayCommand(10.5,AssignCommand(oObject,SetLocked(oObject,TRUE))); } else { } } else if(nUser == 1005) // ATTACKED { } else if(nUser == 1006) // DAMAGED { } else if(nUser == 1007) // DEATH { } else if(nUser == 1008) // DISTURBED { } }