void main() { object oDoor = GetObjectByTag("fr_iwd_dmines_door00"); string sSoundName = "as_hr_x2drnoise4"; string sSoundName2 = "as_hr_x2drnoise6"; string sStringToSpeak ="You hear a door opening in the distance, however once you release the lever it seems to move quite fast towards position it was when closed."; DelayCommand(0.7, ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE, 1.0, 0.0)); DelayCommand(0.5, ActionUnlockObject(oDoor)); DelayCommand(0.6, ActionOpenDoor(oDoor)); DelayCommand(0.1, PlaySound(sSoundName)); SpeakString(sStringToSpeak, TALKVOLUME_TALK); DelayCommand(10.0, ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE, 1.0, 0.0)); DelayCommand(10.0, PlaySound(sSoundName2)); }