void main() { object oDM = GetLastSpeaker(); switch (Random(7)) { case 0: AssignCommand ( oDM, PlaySound("as_pl_shriekm3")); break; case 1: AssignCommand ( oDM, PlaySound("as_pl_screamm5")); break; case 2: AssignCommand ( oDM, PlaySound("as_pl_screamm4")); break; case 3: AssignCommand ( oDM, PlaySound("as_pl_screamm3")); break; case 4: AssignCommand ( oDM, PlaySound("as_pl_screamm2")); break; case 5: AssignCommand( oDM, PlaySound("as_pl_screamm1")); break; case 6: AssignCommand( oDM, PlaySound("as_pl_ailingm4")); break; } }