{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Evil Stone Door" } } ] }, "Encounter List": { "type": "list", "value": [ { "__struct_id": 7 } ] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Floor Designs - Style 1" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Pillar - Style 1" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Pillar - Style 1" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Pillar - Style 1" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Pillar - Style 1" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Freestanding Torch Bracket" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Freestanding Torch Bracket" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Freestanding Torch Bracket" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Freestanding Torch Bracket" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Freestanding Torch Bracket" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Freestanding Torch Bracket" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Brazier" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Impaling Spear w/ Human Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Impaling Spear w/ Human Head" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Impaling Spear w/ Monster Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Impaling Spear w/ Monster Head" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Statue - Defaced" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fly-Clad Plague Victim Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fly-Clad Plague Victim Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fly-Clad Plague Victim Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fly-Clad Plague Victim Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fly-Clad Plague Victim Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fly-Clad Plague Victim Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fly-Clad Plague Victim Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fly-Clad Plague Victim Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Fly-Clad Plague Victim Corpse" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Medium" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Medium" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Medium" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Medium" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Rune Pillar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Rune Pillar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Rune Pillar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Rune Pillar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Statue - Gargoyle (Not Living)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Altar / Shrine - Good" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Shaft of Light - Orange" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Rune Circle" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } } ] }, "SoundList": { "type": "list", "value": [ { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } } ] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } } ] } }